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NPC Generator

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Advanced [show]


Gunnloda Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her head has been shaved. She wears an eyepatch.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her father raised her in a mountain cabin. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Days after completing her studies, news broke out that her hometown was attacked by goblins. Gunnloda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She feels kind of lost in life; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Enemies, Nature, Debt. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Gunnloda Hammerstone, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 18 (+4)5 (-3)
Skills Arcana +5, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 gp.


Social Check DCs


Helja Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Herbalist does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length red hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Around other people she will do her best to conceal her emotions and appear jolly.

History: Helja was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She inherited the family business which she has now maintained for 10 years.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Joker. Flaws: Shy. Bonds: Job, Attractive. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Helja Strakeln, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Keyleth Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a cross on it. Her hair is black, silky, and of moderate length. Her eyes are a pleasant green.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to make almost anything out of random pieces of junk.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. She hasn't been sleeping well lately.

Motivation: Many brigands want her driven away.

Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Keyleth Ostoroth, Female Half-Elf Rogue 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Athletics +1, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 200 gp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp).


Social Check DCs


Jabbie Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a lance. His red hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. He worked as a nervous Laborer and found it very stressful. He has worked as a Laborer like his father before him.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Shy. Bonds: Nature, Job. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Jabbie Timbers, Male Gnome Bard 9
Small (3'3") Gnome, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 64 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Halfling
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 11000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair, when down, is lengthy. His eyes are amber and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Crampernap has worked very hard to control his curse. Some 8 years later his spouse died after the birth of his son. Heartbroken, Crampernap never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Attractive, In love. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Crampernap Tarkelby, Male Gnome Aristocrat 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kelter Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor, and carries warhammers. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kelter is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Miller, but he was a colossal failure. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Justice. Flaws: Secretive, Antagonistic. Bonds: Job. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Kelter Porridgepot, Male Halfling Warrior 7
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 16
Hit Points 50 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 14 (+2)7 (-2) 16 (+3)17 (+3)
Skills Performance +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +8 / 2d8+5, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Wallace, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Architect uniform. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Architect and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Insane. Bonds: Job. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Norman Wallace, Male Human Druid 11
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 85 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +8, History +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 6000 sp. Rich purple corundum (1600 gp). White opal (1600 gp). Moonstone (30 gp).


Social Check DCs


Justin York, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his red hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Justin will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Merchant business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, Justin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Extrovert. Flaws: Shy, Fearful. Bonds: Job, In love. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Justin York, Male Human Rogue 11
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Acrobatics +7, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: Sapphire pendant on gold chain (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorm Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts, and carries hand crossbows. His white hair is lengthy. His gray eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He moved out south to avoid the crime he committed. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Entrepeneur. Bonds: Job, Rich, Criminal record. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Lorm Marlee, Male Half-Orc Aristocrat 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)9 (-1) 12 (+1)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Violet garnet (400 gp). Golden yellow topaz (400 gp). Jasper (60 gp).


Social Check DCs

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