Marigold Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her longsword ready. She has a very tight haircut. Her green eyes dart from person to person.
Personality: Calm and collected, she is a well trained Guard. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marigold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job; and retire the richest woman in the east
Ideals: Fighting, Justice, Entrepeneur. Bonds: Rich, Job. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 17 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 1000 sp.
Ida Rowley, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and is pretty ugly. Her golden hair is wavy and long. Her thin eyebrows rest above her beady blue eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in a small village she learned the ways of the warrior from her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Professionalism, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Bounty Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Peridot (20 gp).
Beatrice Fahrend, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is matted, messy, and big. Her thin eyebrows rest above her beady blue eyes.
Personality: Her tongue was cut out and she uses sign language. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. She has achieved small success as a Mayor.
Motivation: She is terrified, and will act out of fear; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Criminal record, Job. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Torgga Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her club. Her brown hair is heavily combed to the left. This green eyed southerner is not easily forgotten.
Personality: She is almost excessively polite to everyone, even when angry. Flattery will make her almost putty in your hands.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Athletic. Flaws: Shy, Selfish. Bonds: Immigrant. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Jade (50 gp). 1 Masterwork Common Melee.
Aym Wary, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a green wide-brimmed hat and green clothes. She keeps her long white hair kept up in a rat tail. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to make people angry or surprised. She would rather hide behind her crafts than deal with other people.
History: She was born in the south, but her parents moved at a very young age to the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Addict, Antagonistic, Shy. Bonds: Immigrant, Military. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 5)
Armor Class 7
Hit Points 9 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 7 (-2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Auran
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Golden pearl (40 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item.
Curran Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long blonde hair kept up in a rat tail. He has green eyes.
Personality: Curran is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Family, Religious. Occupation: Stylist
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Druidic, Abyssal, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 110 pp. Fire opal (500 gp). Rich purple corundum (500 gp). Deep blue spinel (900 gp). Violet garnet (900 gp).
Sybil Remein, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and very much looks the part of a Unemployed. Her chestnut hair is well kept. She has gray eyes.
Personality: She dislikes all the random violence that takes place in the east. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Unemployed
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
Five In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her black fur is knotted and matted. She has a dull look in her blue eyes.
Personality: She is almost excessively polite to everyone, even when angry. She also has developed a complete distrust of the Spice Merchant profession.
History: She was born several months after her mother was called into army service. A gifted student she started as a Spice Merchant, but she got bored and became a Architect. She has set out to sabotage the competition.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Shy. Bonds: Job, Military. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 29 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 5 (-3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1700 gp. Black pearl (1000 gp). Violet garnet (1000 gp). Moonstone (50 gp). Smoky quartz (50 gp). Chrysoprase (50 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Azaki was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and he desires power and/or immortality
Ideals: Fighting. Bonds: Enemies, Poor, Has a crush, Adventurer. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 30000 cp. Solid gold idol (500 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). An abacus with copper, silver and gold markers (120 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!