Stannor Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His chestnut hair is slicked back into a classic pompadour. His amber eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Stannor studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker, Gifted. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Masterwork Musical instrument.
Flask Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His fur is greying and his face has many wrinkles. His eyes are likewise amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of eastern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Joker. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 150 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 9000 gp. Iolite (60 gp). Rose (60 gp). Hematite (7 gp). Golden yellow topaz (900 gp). Deep green spinel (80 gp). Rhodochrosite (7 gp). Eye agate (7 gp). Sardonyx (60 gp). Deep blue spinel (900 gp). Amethyst (80 gp). Citrine (60 gp). Coral (80 gp). Violet garnet (900 gp). Lapis lazuli (7 gp). Obsidian (7 gp). Violet garnet (900 gp).
Theobald Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a yellow shirt with thin brown vertical stripes and blue pants. His auburn hair, when down, is lengthy. He wears large thick round spectacles.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the west. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Athletic. Flaws: Cynical, Impulsive. Bonds: Poor, Family. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 10000 cp. Golden yellow topaz (1100 gp). Carnelian (20 gp). Onyx (20 gp). Hematite (16 gp). 1 Everburning torch. 1 Smokesticks. 1 Smokesticks.
Boddynock Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his silver hair in a flapper bob. He is baby faced.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Tanner.
Motivation: Wants to work out more often; and to be a soapmaker again
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Rich. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Black pearl (800 gp). Red-brown spinel (130 gp). Star rose quartz (50 gp). Pink pearl (130 gp).
Vanchu Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a white and yellow handkerchief worn on her right side. She has slicked back brown hair. Her face is covered beneath a completely black helmet.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Vanchu was raised in a hard working conservative environment. A freak accident while working with her Server mother left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle; and balancing her hectic life and new adventurer responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic, Disease, Depressed. Bonds: Job. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 4000 cp.
Shadow Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His clothes are grease stained in places. His black fur is greasy and uncared for. He has blue eyes and a brown hat with a grey feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.
History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He would like to get married and retire; and he's in love
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Red spinel (70 gp). Jet (70 gp). Silver pearl (70 gp).
Shedinn Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a green deerstalker hat and green clothes. His green crest is slicked back into a classic pompadour. He has red eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and doesn't want to be a bounty hunter and was forced into it by his family
Ideals: Gifted. Bonds: Attractive, Slave, Has a crush, Family. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 14)
Armor Class 10
Hit Points 113 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Undercommon, Celestial
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4
Possessions: 2000 gp. Citrine (20 gp). Aquamarine (1400 gp). Deep green spinel (130 gp). Emerald (400 gp). Jasper (20 gp). Aquamarine (1400 gp). Pink diamond (2000 gp). Sard (20 gp). Deep blue spinel (1400 gp). Lapis lazuli (6 gp). Zircon (20 gp). Peridot (20 gp). Sard (20 gp). Alexandrite (1400 gp).
Aldous Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a violet wide-brimmed hat and violet clothes, he is not a threatening figure. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Dilettante. As long as the job gets done he does not care how it got done.
History: He was born in the south, but his parents moved at a very young age to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He then took over the family business and is one of the better Dilettante for hire.
Motivation: To reunite with his old friends; and expand his business
Ideals: Professionalism. Bonds: Attractive, Job, Immigrant, Criminal record, Adventurer. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 63 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
Possessions: 150 pp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shifting Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a brown suit, white shirt, and green tie. She wears a wide-brimmed hat to hide her balding. Her copper eyes dart from person to person.
Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She comes from a rich southern family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now owns her own business.
Motivation: Further expansion of business; and she uses money and sex appeal to get what she needs
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Military. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Star rose quartz (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
