Cairn Hope, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His silver hair has been sun bleached extensively. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Philantrophist. Bonds: Attractive, Military, Rich. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 46 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azza Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her chestnut hair is singed and shortened. Her eyes are likewise silver. Her teeth are yellowed and unaligned.
Personality: She is overprotective of those who hire her services. She uses divination through singing.
History: Born in the south her family was never financially stable. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and to protect her home
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Guardian, Poor. Occupation: Servant
Voice: Timid voice
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: Rhodochrosite (4 gp). White opal (900 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.
Mara Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears baggy violet pantaloons and a brown scarf. She has done her best to style her white hair to look like a famous performer. She has gleaming, smiling green eyes.
Personality: Mara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and sabotage a competitor
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Sun In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she tends to wear a brown poncho over her likewise colored trousers and shirt. She has lavender fur. Her half smiles and yellow eyes are beguiling and draw you in.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sun is combative with any and all who dare try her patience in the slightest.
History: The child of northern immigrants she idolized her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.
Motivation: She has decided she is irredeemable.
Ideals: Passionate, Justice. Bonds: Attractive, Immigrant, Criminal record. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 90 pp.
Rolen Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak. His hair is golden and curly. His eyes are likewise green.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Rolen was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To prove his worth to the world.
Ideals: Joker, Persistence. Flaws: Impulsive. Bonds: Rich. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Melech Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright green suits and hats. His black hair is matted, messy, and big. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Sailor and found it very stressful. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To be a Miner again.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Abyssal, Celestial, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Minor magic item.
Heather Radcliffe, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing, and carries sickles. Her red hair is unkempt and raggedy. Her eyes are amber and beady.
Personality: Heather wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She invites people to come help in her community garden.
History: Born in the east her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Shanairla Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a yellow shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She wears her golden hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of a Banker, who enjoyed hunting, Shanairla was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shanairla took refuge in the ruined castle and found the beat up longbow and armor she uses now. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 17 (+3) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 80 gp.
Ulla Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish red hair is in a traditional bowl cut. She has green eyes and a blue hat with a black feather.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised by priests from a young age. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.
Motivation: She desires power and/or immortality.
Flaws: Cynical. Bonds: Adventurer, Religious, Mentor. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1700 gp.
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