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NPC Generator

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Advanced [show]


Reirak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long silver hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Reirak isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a great chef.

History: Gifted from a young age, Reirak studied abroad. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reirak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Impeccable, Gifted. Bonds: Attractive. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Reirak Rumnaheim, Male Dwarf Warlock 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 500 sp.


Social Check DCs


Artin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many tan ritualistic tattoos. She is well dressed, constantly wearing a brown suit, tan shirt, and brown tie. Her auburn hair is matted, messy, and big. She has gleaming, smiling green eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Adventurer, Artin learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Artin took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Artin Gorunn, Female Dwarf Druid 4
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Loopmottin Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this woman wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her shield. Her hair is short and red. Her eyes are likewise gray.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is lazy and tries to find solutions quickly.

History: Loopmottin hails from a village terrorized by goblins. She moved out north to avoid the crime she committed. Days after completing her studies, news broke out that her hometown was attacked by goblins. Loopmottin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: A rival would like her out of the picture.

Ideals: Impeccable. Flaws: Lazy. Bonds: Enemies, Criminal record. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Loopmottin Gobblefirn, Female Gnome Rogue 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)7 (-2) 18 (+4)12 (+1)
Skills Acrobatics +5, Religion +0
Senses Passive Perception 14
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +0

Possessions: 400 gp.


Social Check DCs


Serpent Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire. Her red fur is still thick. She has yellow eyes and a brown hat with a white feather.

Personality: She speaks before she thinks and is too direct. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She was born the only child of a wealthy merchant. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Impulsive, Racist, PTSD. Bonds: Attractive. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Serpent Of Snakes, Female Tabaxi Warrior 2
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Cecily Ramsey, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy blonde hair. She wears a mask on her face.

Personality: She likes to make people angry or surprised. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now owns her own business.

Motivation: To share knowledge with the world; and balancing her hectic life and new architect responsibilities is difficult

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Cecily Ramsey, Female Human Paladin 9
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" eastern woman, she wears baggy pastel pantaloons and a black scarf. Her red fur is unkempt and raggedy. She has copper eyes and a pastel hat with a black feather.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

River Blossom, Female Tabaxi Warrior 13
Medium (5'2") Tabaxi, Lawful Good (CR 13)
Armor Class 12
Hit Points 113 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +5

Possessions: 3000 gp. Violet garnet (1200 gp). Silver pearl (160 gp). Obsidian (8 gp). Carnelian (50 gp). Citrine (50 gp). Chalcedony (50 gp). Silver pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ownka Melancon, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'1". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a warhammer. She wears her blonde hair up. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great joy in being the best Animal Trainer in town.

History: She was born in the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has worked as a Animal Trainer like her mother before her.

Motivation: Expand her business; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Ownka Melancon, Female Half-Orc Bard 6
Medium (5'1") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 7000 sp. Alexandrite (1400 gp). Rose (50 gp). Blue quartz (12 gp). Star ruby (1300 gp).


Social Check DCs


Resh Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered black stockings. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. He has chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Resh Marston, Male Half-Orc Rogue 15
Medium (5'2") Half-Orc, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 88 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)15 (+2) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Deception +6, Survival +6
Senses Passive Perception 11
Languages Common, Orc, Elven, Goblin
Attacks Melee +10 / 4d8+5, Ranged +7 / 4d8+2, Grapple +5

Possessions: 4000 gp.


Social Check DCs


Havilar Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her crest is cut close to her head. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great joy in being the best Tanner in town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Havilar Caavylteradyn, Female Dragonborn Fighter 7
Medium (6'4") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)3 (-4) 14 (+2)14 (+2)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 300 gp. Emerald (800 gp). Golden pearl (70 gp). Red garnet (70 gp).


Social Check DCs

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