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NPC Generator

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Advanced [show]


Kelter Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has the majority of his body covered in plate. He has a long white beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east, but his parents moved at a very young age to the north. Kelter was born on a far eastern plains where he grew up under the tutelage of his father, an expert Marshal. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kelter Bigheart, Male Halfling Commoner 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 9 (-1)16 (+3) 9 (-1)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Gnoll, Orc
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp. 1 Breastplate.


Social Check DCs


Kriv Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a greataxe on his belt. He carries with him a set of greataxes on his belt, each one with a opal on the hilt. His crest is silver and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He has achieved small success as a Fisher.

Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Kriv Qyxpahrgh, Male Dragonborn Cleric 18
Medium (6'6") Dragonborn, Lawful Good (CR 18)
Armor Class 10
Hit Points 103 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Undercommon
Attacks Melee +10 / 5d6+4, Ranged +6 / 5d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 1100 pp. Brown-green garnet (140 gp). Zircon (40 gp). Silver pearl (140 gp). Iolite (40 gp). Onyx (40 gp). Jasper (40 gp). Obsidian (14 gp). Moonstone (40 gp). Jasper (40 gp). Azurite (14 gp). Sardonyx (40 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). 1 Major magic item.


Social Check DCs


Griselda Home, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a brown shirt with thin red vertical stripes and tan pants, she is not a threatening figure. Her moppish silver hair is in a traditional bowl cut. She has gleaming, smiling amber eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Energy wise she seems alert and responsive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.

Motivation: Find a way to reverse the transformation of her brother; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Philantrophist, Professionalism, Gifted. Bonds: Adventurer, Family. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Griselda Home, Female Human Druid 2
Medium (4'7") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 190 gp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is renowned for his bright pastel suits and hats, and sports empty pouches on his belt. His gray fur is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Three grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Three. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Ugly, Selfish, Disease. Bonds: Criminal record. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Three In the Wind, Male Tabaxi Barbarian 8
Medium (6'4") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 58 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)6 (-2) 7 (-2)8 (-1)
Skills Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Finely wrought small gold bracelet (70 gp).


Social Check DCs


Quilla Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. She has auburn hair. Her face is covered beneath a completely black helmet.

Personality: Cocky and sure of herself, she believes she is the best Dilettante born in the past three hundred years. She takes great joy in being the best Dilettante in town.

History: She comes from a rich eastern family. Through the years after Quilla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Quilla's mother didn't care for her much, and the feeling was mutual. She has set out to sabotage the competition.

Motivation: She's looking for her big break; and to be a tanner again

Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Quilla Garrick, Female Gnome Barbarian 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 18 (+4)15 (+2)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs


Andram Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Justice, Logical. Flaws: Secretive, Insane. Bonds: Rich. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Andram Carrion, Male Tiefling Wizard 4
Medium (5'0") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)13 (+1) 8 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 21000 cp. 1 Everburning torch. 1 Holy water. 2 Thunderstones. 1 Everburning torch.


Social Check DCs


Hatae Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears skinny pants and wears a violet and tan robe with the hood down. Her red hair is smooth and relatively long. Her amber eyes are passionate and lively.

Personality: She is fixated on the number 79. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast desert. She worked as a nervous Masseuse and found it very stressful. She now travels the world, in search of power and loot.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Insane, Fearful. Bonds: Adventurer, Nature, Job. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Hatae Qualanthri, Female Half-Elf Warrior 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)4 (-3) 12 (+1)11 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 500 sp.


Social Check DCs


Pandjed Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports green clothing, slightly heavier than average wear. His brass crest is braided into rings. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He is a Succubi in disguise. He has had some formal writing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Athletic, Disciplined, Artistic. Bonds: Enemies, Adventurer. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Pandjed Orexijandilin, Male Dragonborn Warrior 10
Medium (6'7") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 77 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)18 (+4) 7 (-2)18 (+4)
Skills Acrobatics +3, Persuasion +8
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan, Elven, Aquan
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +8

Possessions: 140 pp. Lapis lazuli (10 gp).


Social Check DCs


Glim Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky tan painted plate armor. He keeps his long golden hair kept up in a rat tail. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Glim was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Glim Folkor, Male Gnome Warlock 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 44000 sp. 1 Breastplate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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