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NPC Generator

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Advanced [show]


Millicent Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'5". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a ceremonial dagger. Her auburn hair is styled in orderly dreadlocks. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 6 years old her parents immigrated from the north. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Millicent took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She left for the north, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant, Nature. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Millicent Sherman, Female Half-Elf Warrior 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Jade (50 gp).


Social Check DCs


Caramip Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is well dressed, but even with her fine clothing she looks run-down. She has no hair. Her eyes are gray and she is always smoking a pipe.

Personality: She is almost excessively polite to everyone, even when angry. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Caramip was born in the north. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Joker, Persistence. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Caramip Daergel, Female Gnome Expert 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Marigold Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a white cloak and cross-gartered black stockings and is in decent physical shape. She wears her silver hair up in a very large beehive style do. She has a dull look in her gray eyes.

Personality: Marigold hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. When she's not drinking or sleeping the drinks off, she's doing painting.

History: The child of a Locksmith, who enjoyed hunting, Marigold was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered painting. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To settle down with her crush; and she wants to get laid

Ideals: Artistic. Flaws: Disease. Bonds: Nature, Has a crush. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Marigold Reedfellow, Female Halfling Monk 5
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp. 1 Darkwood Shield. 1 Full Plate. 1 Masterwork studded leather.


Social Check DCs


Târz Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear flannel. He has a very tight haircut. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Tanner in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has worked as a Tanner like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Târz Dumph, Male Half-Orc Rogue 1
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 17 (+3)7 (-2)
Skills Insight +5, Intimidation +0
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Menny Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Navigator does. She has a very tight haircut. She has a dull look in her blue eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Animals are drawn to her, and she is able to talk to them.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: PTSD. Bonds: Job, Attractive. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Menny Nucklestamp, Female Gnome Sorcerer 6
Small (3'3") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)6 (-2) 14 (+2)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Cory Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is heavily combed to the right. His eyes are amber and beady.

Personality: He dislikes all the random violence that takes place in the north. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Marshal job and began his own company from there.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Pacifist, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Mellegaard, Male Half-Elf Druid 12
Medium (4'10") Half-Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 65 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Deception +4, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Ignan, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 200 pp.


Social Check DCs


Hamil Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered grey stockings. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is long and golden with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the east his family was never financially stable. He has had some formal music training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and to reunite with his absent mother

Ideals: Artistic, Justice. Flaws: Shy, Fearful. Bonds: Poor. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Hamil Warmwater, Male Halfling Warrior 10
Small (2'11") Halfling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 78 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 6 (-2)12 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Sylvan, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 60 pp. Moss agate (10 gp). Deep blue spinel (400 gp). Hematite (10 gp). Deep green spinel (150 gp). Amber (150 gp).


Social Check DCs


Serpent Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this woman is dressed in a clean brown cloak covering her clean studded leather. She wears her white fur down. She has amber eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Serpent was raised in a hard working conservative environment. A freak accident while working with her Bookbinder father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants revenge against drow; and many drow want her driven away

Ideals: Joker, Optimist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Serpent Of Snakes, Female Tabaxi Fighter 4
Medium (5'5") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cory Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy violet suit. His moppish brown hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Cory studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to tiefling people

Ideals: Opinionated, Gifted. Flaws: Racist. Bonds: Attractive, Rich, Military. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Cory Kane, Male Half-Elf Cleric 11
Medium (5'3") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 400 gp. Rock crystal (70 gp). Fiery yellow corundum (1000 gp). Malachite (5 gp). Amber (40 gp). Rhodochrosite (5 gp). Golden yellow topaz (500 gp). Smoky quartz (70 gp). Blue quartz (5 gp). Carnelian (70 gp). Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs

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