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NPC Generator

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Advanced [show]


Clerebold Myerscough, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His black hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Baker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Butcher and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Clerebold Myerscough, Male Human Bard 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 79 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 380 pp.


Social Check DCs


Shane Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Logical. Flaws: Ugly, Hedonist, Insane. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Bentley, Male Human Expert 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 5 (-3)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Mara Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears baggy violet pantaloons and a yellow scarf. She is bristling with hidden weapons, mostly pickaxes and hammers. She has styled her golden hair well, parting it to the right. She has several tiny topaz earrings on each ear.

Personality: Eccentric and domineering, Mara will drive conversation. She does not trust anyone and sleeps with one eye open.

History: Mara was born in the north. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Extrovert, Persistence. Flaws: Insomniac. Bonds: Criminal record, Rich. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Mara Floshem, Female Half-Elf Fighter 7
Medium (5'8") Half-Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 80000 cp. 1 Minor magic item.


Social Check DCs


Vaina Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears suspenders and yellow workpants. Her shirt is red, and she wears a heavy yellow leather apron most of the time. Her hair is greying and her face has many wrinkles. She has several tiny emerald earrings on each ear.

Personality: This woman loves writing and to teach people writing more than just about anything. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in a small plains village. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and to prove her worth to the world

Ideals: Artistic. Flaws: Impulsive, PTSD. Bonds: Rich, Nature. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Vaina Dumph, Female Half-Elf Bard 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Nature +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Blue quartz (10 gp).


Social Check DCs


Harvest Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He keeps his lavender fur in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Harvest isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Immigrant, Has a crush. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Harvest Of Passion, Male Tabaxi Warrior 2
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: Red-brown spinel (50 gp).


Social Check DCs


Lance Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man is typically in his Shoemaker uniform. His silver hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Lance Solvenstein, Male Half-Elf Rogue 11
Medium (5'1") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)18 (+4) 14 (+2)14 (+2)
Skills Athletics +4, Investigation +8
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling, Undercommon, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +8

Possessions: 3200 gp. Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (1000 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (7000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ashgarn Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a white suit. His white hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Ashgarn was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Ashgarn Asheton, Male Half-Orc Bard 9
Medium (5'9") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)10 (+0) 7 (-2)10 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Tiger eye turquoise (15 gp). Violet garnet (500 gp). Lapis lazuli (15 gp). Star rose quartz (60 gp). Rose (60 gp). Chalcedony (60 gp).


Social Check DCs


Lorilla Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tight fitting clothing which further accentuates her frame. Her hair, while still mostly blonde, has prominent grey streaks. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. She believes the world needs to unite to get rid of orcs once and for all.

History: She was raised in a white middle class family as the only child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 9 years.

Motivation: Find a way to reverse the transformation of her sister; and many orcs want her driven away

Flaws: Disease, Mundane. Bonds: Attractive, Enemies, Job, Family. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Lorilla Leffery, Female Gnome Aristocrat 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 pp. Brass mug with jade inlays (100 gp).


Social Check DCs


Spring Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and retire the richest man in the south

Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Immigrant. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Spring Wind, Male Tabaxi Warrior 8
Medium (6'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Insight +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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