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NPC Generator

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Advanced [show]


Einkil Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He is bald on top and has large black tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Einkil's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He left for the east, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Einkil Lutgehr, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)15 (+2) 10 (+0)5 (-3)
Skills Religion +4, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 340 gp.


Social Check DCs


Fibblestib Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear blue pants and tee shirts and is in decent physical shape. His white hair is lengthy. This hazel eyed easterner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Flaws: Mundane, Antagonistic. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Fibblestib Cobblelob, Male Gnome Commoner 7
Small (3'3") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 37 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)16 (+3) 18 (+4)6 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Undercommon, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 12000 sp. Smoky quartz (20 gp). Deep blue spinel (1200 gp).


Social Check DCs


Geoffrey Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man is generally well dressed albeit a few years behind the times. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Slave, Poor, Adventurer. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Franklin, Male Half-Elf Sorcerer 13
Medium (5'3") Half-Elf, Neutral Evil (CR 13)
Armor Class 8
Hit Points 84 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)7 (-2) 13 (+1)12 (+1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +2 / 4d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Black pearl (600 gp). Rock crystal (80 gp). Aquamarine (600 gp). Chrysoprase (80 gp). Eye agate (7 gp). Azurite (7 gp). Star rose quartz (80 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Read, Male Human [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. He is bald on top and has large brown tufts of hair around his ears. His eyes are a pleasant green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he's in love

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Read, Male Human Sorcerer 11
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Deception +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 210 pp. Alexandrite (900 gp). Brown-green garnet (100 gp). Deep green spinel (100 gp). Red-brown spinel (100 gp). Hematite (14 gp). Golden yellow topaz (900 gp). Rich purple corundum (500 gp). 1 Minor magic item.


Social Check DCs


Gesrethe Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" southern woman, she wears a green wide-brimmed hat and green clothes. Her brass crest is knotted and matted. Her red eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with singing.

History: She got into the Glassblower business at a young age. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: Marry her sister to traveling adventurers; and regain custody of her daughter

Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Job, Family. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Gesrethe Umbyrphrael, Female Dragonborn Aristocrat 6
Medium (6'4") Dragonborn, Lawful Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 8 (-1)9 (-1)
Skills Intimidation +2, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Jeweled electrum ring (2000 gp).


Social Check DCs


Gurdis Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a brown vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has no hair. Her ears are large.

Personality: Eccentric and domineering, Gurdis will drive conversation. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gurdis lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Gurdis Battlehammer, Female Dwarf Adept 6
Medium (3'9") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 10000 cp. Carnelian (40 gp).


Social Check DCs


Kairon Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears light armors faded through time and improper care. His blue hair is lengthy and is close to two feet long. His white eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Kairon grew up listening to his mother's many stories. After coming to the age of reason, Kairon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Kairon Calm, Male Tiefling Bard 7
Medium (5'10") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 8 (-1)17 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Eyepatch with mock eye of sapphire and moonstone (2300 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He wears his blonde hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Richard hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by illithids. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge.

Flaws: Addict, Antagonistic, Forgetful. Bonds: Attractive, Enemies. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Richard Wesley, Male Human Rogue 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 40 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alston Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is auburn, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gifted from a young age, Alston studied abroad. His first spouse was a Server, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Ideals: Gifted. Bonds: Immigrant, Attractive, Enemies, Family. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Alston Humplebumple, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)7 (-2) 11 (+0)10 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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