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NPC Generator

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Advanced [show]


Drogo McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His hair is long and red with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Painter, who enjoyed hunting, Drogo was taken on many hunting expeditions. His childhood dream was to be a Painter, but he was a colossal failure. He has drifted from career to career and currently works as a Banker.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Ugly, Shy. Bonds: Family, Nature, Job. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Drogo McLeod, Male Half-Elf Wizard 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp.


Social Check DCs


Ovak Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She dresses like a well dressed Performer does. Her brown hair is matted, messy, and big. Her violet eyes lackadaisically let the world flow into them.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She served in the navy to pay for her family's outstanding loans. When Ovak reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Ovak Marston, Female Half-Orc Aristocrat 12
Medium (4'9") Half-Orc, True Neutral (CR 12)
Armor Class 9
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 11 (+0)6 (-2)
Skills Insight +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 1000 gp. Malachite (15 gp). Smoky quartz (80 gp). Coral (160 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Chrysoprase (80 gp). Black star sapphire (1500 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Chaedi Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is brown and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Unemployed, but she got bored and became a Banker. She ran away from her former home and has been making her living as a Banker for the past few years.

Motivation: Balancing her hectic life and new Banker responsibilities is difficult.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Chaedi Casilltenirra, Female Elf Adept 13
Medium (5'3") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 27 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)16 (+3) 17 (+3)16 (+3)
Skills Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 2000 gp. Jet (40 gp). Chalcedony (80 gp). Bloodstone (80 gp). Rich purple corundum (1300 gp). Deep green spinel (40 gp). Tiger eye turquoise (9 gp). Pink pearl (40 gp). Blue quartz (9 gp). Jade (40 gp). White opal (1300 gp). Sardonyx (80 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morana Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her skin is fair and her fingers are delicate and long. Her auburn hair is still thick. Her eyes are violet and beady.

Personality: While she acts the brute, she is far gentler than she would appear. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To share knowledge with the world; and she has money and likes to spend it

Ideals: Fighting, Professionalism, Logical. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Morana Brawnanvil, Female Dwarf Ranger 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Obsidian (9 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Karg Read, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many blue ritualistic tattoos. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a long silver beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small mountains village. He moved from fad to fad and when he turned 15 he discovered singing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Karg Read, Male Half-Orc Wizard 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Banded agate (4 gp).


Social Check DCs


Sapply Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sapply took refuge in the old dungeon and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Slave, Nature. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Sapply Miggledy, Male Gnome Barbarian 13
Small (3'8") Gnome, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 92 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills Animal Handling +7, Athletics +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +4

Possessions: 1000 gp. Violet garnet (1000 gp). Emerald (1100 gp). White opal (1100 gp). Alexandrite (1000 gp). Jet (50 gp). Blue sapphire (1100 gp). Fire opal (1100 gp). Banded agate (7 gp). Rhodochrosite (7 gp). Blue quartz (7 gp). Tourmaline (50 gp).


Social Check DCs


Alice Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Weaver. She is physically well-built. She wears her hair in dreadlocks. Her eyes are a pleasant violet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She served in the navy to pay for her family's outstanding loans. Cursed with unlife at a very young age, Alice has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Disease. Bonds: Job, Family, Military. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Alice Qualanthri, Female Half-Elf Wizard 4
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (1200 gp). 1 Bullseye lantern. 1 Good lock. 1 Crowbar.


Social Check DCs


Bathin Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green armored body suit, with a simple brown line shooting up and back down. His dark red hair is still thick. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is a Jackalwere in disguise. Bathin was born on a far western forest where he grew up under the tutelage of his mother, an expert Soapmaker. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Justice. Bonds: Slave, Adventurer, Immigrant. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bathin Charity, Male Tiefling Fighter 13
Medium (5'0") Tiefling, Lawful Good (CR 13)
Armor Class 11
Hit Points 114 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 2000 gp. Banded agate (8 gp). Onyx (40 gp). Tiger eye turquoise (8 gp). Azurite (8 gp). White opal (1000 gp). Azurite (8 gp). Malachite (8 gp). Rhodochrosite (8 gp). Obsidian (8 gp). Zircon (40 gp). Deep green spinel (140 gp). Golden yellow topaz (300 gp).


Social Check DCs


Ahrim Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His purple hair is greasy and uncared for. He has silver eyes and a black hat with a grey feather.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a slaver, Ahrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahrim Pandaemonium, Male Tiefling Commoner 3
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)19 (+4) 12 (+1)14 (+2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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