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NPC Generator

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Cloak Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears pastel cloth garments or leather armor. His white fur is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Barkeep, who enjoyed hunting, Cloak was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Nature, Military. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Cloak Wind, Male Tabaxi Aristocrat 4
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Brass mug with jade inlays (200 gp). A roughly beaten golden orb (40 gp). Silver chalice with lapis lazuli gems (40 gp).


Social Check DCs


Ralf Marleigh, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely grey suit with red socks and a vest with buckled shoes. He is an epitome of beauty. He has a golden handlebar mustache and slicked back golden hair. This blue eyed easterner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Rich. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Ralf Marleigh, Male Human Adept 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Solid gold idol (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Meena Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She carries with her a set of shortspears, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her brown eyes peer out from beneath her top tan hat.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Meena was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Laborer for hire.

Motivation: Balancing her hectic life and new Laborer responsibilities is difficult.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Meena Munggen, Female Gnome Fighter 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 15 (+2)7 (-2) 15 (+2)12 (+1)
Skills Acrobatics -1, History +0
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Tawna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. She keeps her black hair in a flapper bob. Her ears are large.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also has developed a complete distrust of the Mortician profession.

History: She was born in the north, but her parents moved at a very young age to the south. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She left for the north, certain she would find work there.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Tawna Tealeaf, Female Halfling Fighter 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +7

Possessions: 1000 gp. Tourmaline (130 gp).


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown armored body suit, with a simple black line shooting up and back down. He has moderate length yellow fur. His green eyes peer out from beneath his top brown hat.

Personality: He likes to make people angry or surprised. Windy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Windy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Windy's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Windy and his spouse have recently divorced.

Motivation: Wants to raise his children well.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Windy Timber, Male Tabaxi Sorcerer 4
Medium (5'5") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)7 (-2) 16 (+3)10 (+0)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Warryn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His blonde hair is braided into rings. This brown eyed westerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Warryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Rich, Mentor. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Warryn Munggen, Male Gnome Adept 5
Small (3'2") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He very much looks the part of a Butcher. He has a hunchback. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south his family was never financially stable. His childhood dream was to be a Tailor, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Pacifist, Impeccable. Flaws: Ugly. Bonds: Job, Poor. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Hubert Garcia, Male Half-Elf Cleric 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Insight +2, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Naivara Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a violet shirt with thin blue vertical stripes and green pants, and sports empty pouches on her belt. Her chestnut hair is well kept. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: Naivara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Days after completing her studies, news broke out that her hometown was attacked by brigands. Naivara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Enemies, Poor. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Naivara Netyoive, Female Half-Elf Sorcerer 13
Medium (4'7") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 9 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)15 (+2) 13 (+1)10 (+0)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 3000 gp. Red spinel (60 gp). Obsidian (9 gp). Alexandrite (200 gp). Sardonyx (30 gp). Eye agate (9 gp). Star rose quartz (30 gp). Alexandrite (200 gp). Black pearl (200 gp). Rhodochrosite (9 gp). Chalcedony (30 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomph Stanley, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. She has shaved her head bald. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is very quiet and rarely speaks above a whisper. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has built up a small fortune and can afford her own way.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Shy. Bonds: Rich, Military, Criminal record. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Tomph Stanley, Female Half-Orc Rogue 2
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 9 (-1)7 (-2)
Skills Intimidation +0, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1100 sp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Good lock.


Social Check DCs

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