Ahinar Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a violet vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her violet boots flare out at the collars. She keeps her chestnut hair in a flapper bob. Her eyes are a pleasant amber.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the south, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Fearful. Bonds: Guardian, Immigrant, Adventurer. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2000 cp.
Nemeia Soft, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She prefers to wear black clothing when she does not wear armor. She keeps her red hair in a pixie cut. Her eyes are a pleasant gold.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She receives visions of the future at random moments
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Nemeia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.
Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Adventurer, Job. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 8)
Armor Class 8
Hit Points 26 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Celestial
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Mella Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright yellow and tan, and wears rings and necklaces with large, colorful gems. She carries with her a set of halberds on her belt, each one with a jet on the hilt. Her hair is short and silver. Her blue eyes dart from person to person.
Personality: She is overprotective of those who hire her services. She has all her life been fascinated with painting.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich, Guardian, Job. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp.
Gardain Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Bulzo Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears white painted combat armor at almost all times. He wears his hair in dreadlocks. His brown unseeing eyes seem to look past you.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Farmer father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions; and seeks redemption
Ideals: Optimist, Justice. Flaws: Disease. Bonds: Religious. Occupation: Brewer
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Rosalind Axton, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears tattered old clothes. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.
Personality: Rosalind is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the north. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Scribe
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Freshwater pearl (14 gp). 1 Banded mail.
Great Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is physically well-built. His cinnamon fur is singed and shortened. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a necromancer, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Great was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Great's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor. Occupation: Shipwright
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Elven, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. Alexandrite (1300 gp). Freshwater pearl (9 gp). Malachite (9 gp). Freshwater pearl (9 gp).
Silent Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are yellow.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 46 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 190 pp.
Sorath Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is generally well dressed albeit a few years behind the times. Her whole body is exceptionally muscular. Her hair is red and very short. She is very pretty but has cold, dead eyes.
Personality: Sorath wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born the only child of a wealthy merchant. A few years later when the east was not economically sound they moved to her current location. She now spends her time doing works of charity.
Motivation: Wants to work out more often; and retire the richest woman in the south
Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!