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NPC Generator

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Advanced [show]


Abad Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a green tunic with black highlights, and long tan pants that bunch up around his shoes. His right hand appears badly burned and disfigured. His dark red hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Gardener, who enjoyed hunting, Abad was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Nature, Has a crush, Job. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Abad Fortune, Male Tiefling Bard 5
Medium (5'4") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +6, History +5
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 3000 sp.


Social Check DCs


Cumpen Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and brown handkerchief worn on her left side, and carries greatswords. Her hair is long and white with streaks of red, and is pulled back with small blue clips. Her hazel unseeing eyes seem to look past you.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. The war was a terrible time for her, and Cumpen does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions

Ideals: Fighting. Flaws: Disease, Ugly, Depressed. Bonds: Military, Religious. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Cumpen Garrick, Female Gnome Cleric 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 3 (-4)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 6
Languages Common, Gnome, Goblin, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 20 pp.


Social Check DCs


Miles Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a grey cloak and cross-gartered green stockings. Beneath his clothing is a huge mess of scar tissue. His silver hair is knotted and matted. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and he would like to get married and retire

Ideals: Disciplined. Flaws: Disease. Bonds: Slave, Has a crush, Adventurer. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Miles Kinsley, Male Human Expert 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)8 (-1) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. Bloodstone (60 gp).


Social Check DCs


Zook Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His head has been shaved. His eyes are likewise violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Mercenary. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Ugly, Sensitive, Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Zook Ningel, Male Gnome Bard 8
Small (3'3") Gnome, Chaotic Good (CR 8)
Armor Class 10
Hit Points 65 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 20 (+5)16 (+3) 10 (+0)13 (+1)
Skills Intimidation +4, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Infernal, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1100 gp. Tiger eye turquoise (15 gp). Aquamarine (1000 gp). Red-brown spinel (140 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear yellow pants and tee shirts. Sporting a silver mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with a lost civilization.

History: Born to a Hunter, her mother struggled to pay the bills. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.

Motivation: She's in love; and to settle down with her crush

Bonds: Job, Adventurer, Poor, Military, Has a crush. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Williamina Berevan, Female Half-Elf Paladin 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Medrash Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His bronze crest is greasy and uncared for. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Ugly, Addict. Bonds: Adventurer, Rich. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Medrash Kerrhylon, Male Dragonborn Warlock 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 22000 sp. Sardonyx (70 gp). Deep blue spinel (400 gp). Rhodochrosite (16 gp). Violet garnet (400 gp).


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His silver hair is braided into rings. His hazel eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Beggar, but he was a colossal failure. By chance he met his brother recently and the two have been together since.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Optimist. Bonds: Job, Slave, Family. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Kyle Barclay, Male Human Commoner 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 300 sp. 1 Darkwood Buckler.


Social Check DCs


Spear Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. He sports a flattop fur cut. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Spear was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. He became a Fortune-teller soon after.

Motivation: To be a Beggar again.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Slave. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Spear Paws, Male Tabaxi Fighter 10
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 35 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 8 (-1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 9000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). 1 Minor magic item.


Social Check DCs


Gerbo Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue tunic with grey highlights, and long violet pants that bunch up around his shoes, and a wedding ring on his right hand. His moppish white hair is in a traditional bowl cut. He has several tiny emerald earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: In love, Rich, Job. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerbo Raulnor, Male Gnome Monk 9
Small (3'3") Gnome, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 9 (-1)5 (-3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1800 gp.


Social Check DCs

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