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NPC Generator

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Advanced [show]


Bolhild Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman dresses like a well dressed Cartwright does. Her chestnut hair is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Cartwright for the past few years.

Motivation: She loathes her own lifestyle.

Flaws: Insomniac, Depressed, Impulsive. Bonds: Job, Mentor. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Bolhild Eversharp, Female Dwarf Barbarian 8
Medium (3'9") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 11 (+0)6 (-2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Werydd Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a simple grey robe with white stripes complete with hood. Her silver hair is cut short. She has brown eyes and a grey hat with a white feather.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is frequently practicing swordplay.

History: Born in the north to a Layabout, Werydd learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Werydd was left her mother's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is unsatisfied with her job; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Military, Job. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Werydd Bofdann, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1

Possessions: 9000 cp. Lapis lazuli (8 gp). White pearl (50 gp).


Social Check DCs


Harbek Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown cloak and cross-gartered black stockings. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also is a firm believer in the manly ideal.

History: Harbek was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: His religion dominates his actions; and doesn't want to be a engraver and was forced into it by his family

Flaws: Ugly, Impulsive. Bonds: Family, Slave, Religious. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Harbek Trueanvil, Male Dwarf Bard 4
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 15000 sp.


Social Check DCs


Caeldrim Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant green.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: Caeldrim lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He became a Merchant soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Hedonist. Bonds: Job, Family. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Caeldrim Siannodel, Male Elf Cleric 2
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)7 (-2) 17 (+3)16 (+3)
Skills Nature +0, Performance +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 80 gp. White pearl (80 gp). Eye agate (7 gp). 1 Banded mail.


Social Check DCs


River Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her orange fur is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: Stoic and calm, she prefers to meditate than take action. As long as the job gets done she does not care how it got done.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she has decided she is irredeemable

Ideals: Disciplined, Professionalism, Artistic. Bonds: Adventurer, Criminal record. Occupation: Knight

Voice: Low range voice

Attributes [hide]

River Plume, Female Tabaxi Druid 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. Pink pearl (90 gp).


Social Check DCs


Azza Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green trousers with brown and grey striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. Her silver hair is kept up in a ponytail inside a feathered hat. Her ears are large.

Personality: Calm and collected, she is a well trained Mayor. The war was a terrible time for her, and Azza does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Miller, who enjoyed hunting, Azza was taken on many hunting expeditions. Her childhood dream was to be a Miller, but she was a colossal failure. She has worked as a Mayor like her father before her.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Flaws: Ugly, Depressed. Bonds: Job, Military, Nature. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Azza Calm, Female Tiefling Monk 15
Medium (4'8") Tiefling, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Medicine +7
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7

Possessions: 1200 pp. Jade (60 gp). Red garnet (60 gp).


Social Check DCs


Bundrigo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears red leather gloves, a red jacket, and tight pants. His long black hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Disciplined. Bonds: Job, Military, Attractive. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Bundrigo Swiftwhistle, Male Halfling Druid 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 2 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Aramil Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is lengthy. His brown eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Aramil's homeland. Aramil decided to take the middle way and become a bodyguard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and he is content

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Aramil Wing, Male Half-Elf Wizard 13
Medium (5'4") Half-Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 52 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: Sard (60 gp). Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Blue diamond (3000 gp). Alexandrite (600 gp). Citrine (60 gp). Fire opal (1500 gp). 1 Medium magic item.


Social Check DCs


Nim Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He carries with him a set of axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His green eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist, Gifted. Flaws: Shy. Bonds: Family. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Nim Amakiir, Male Elf Rogue 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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