Gardain Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy silver hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.
History: Gardain hails from a village terrorized by drow. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Rich, Enemies. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1 Chain shirt.
Oriff Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). Her hair is auburn and curly. Her ears are large.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She takes great joy in being the best Navigator in town.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Navigator for hire.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Insomniac, Disease. Bonds: Poor, Job. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1800 sp.
Efferil Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the south to a Crown-heir, Efferil learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He struck the Crown-heir job and began his own company from there.
Motivation: He is greedy.
Ideals: Disciplined. Bonds: Slave, Rich, Job, Enemies. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Eiravel Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely tan suit with violet socks and a vest with buckled shoes, and sports empty pouches on his belt. His hair is long and blonde with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His face is scarred and worn.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. Eiravel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Eiravel grew up listening to his father's many stories. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has dedicated himself to building a better world.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Flaws: Ugly. Bonds: Enemies, Family, Adventurer. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Hematite (12 gp).
Chassath Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. She keeps her brass crest in a pixie cut. Her red eyes are passionate and lively.
Personality: Always inclined to offer people food she seems plenty friendly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Chassath hails from a village terrorized by drow. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and she wants revenge against drow
Ideals: Philantrophist, Justice. Bonds: Attractive, Enemies, Religious. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 150 pp. Sard (60 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pog Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He has a very tight haircut. His fierce blue eyes like to dwell on things.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. Pog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Pog was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: To unite with his brother; and an old rival family wants him found
Flaws: Hedonist, Racist. Bonds: Poor, Job, Family. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Aquamarine (500 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordek Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He wears a small hat to cover his moderate length silver hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found; and to end his boredom
Ideals: Gifted, Philantrophist. Flaws: Mundane. Bonds: Family. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Callie Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has a slight overbite and is overall scrawny. She has shaved her head bald. She has several tiny amber earrings on each ear.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also is a firm believer in the womanly ideal.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Map Maker, but she was a colossal failure. She now mingles about in high society.
Motivation: To be a Map Maker again.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Courier
Voice: Voice breaks
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Sylvan, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Aquamarine (900 gp). Fiery yellow corundum (1600 gp). Black pearl (900 gp).
Dain Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy brown pantaloons and a yellow scarf. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born on a small isolated farm. Dain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his singing dream.
Motivation: Sabotage a competitor; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp. Silver pearl (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
