Dagger Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a simple brown robe with black stripes complete with hood. His gray fur is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a wizard, Dagger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Crown-heir like his mother before him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and obtaining odd cultural gnomish artifacts is his passion
Bonds: Attractive, Adventurer, Mentor, Job, Criminal record. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Lia Nailo, Female Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a rose on it. Her white hair is knotted and matted. Her eyes are a pleasant blue.
Personality: Lia wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: A powerful necromancer made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Disciplined. Flaws: PTSD. Bonds: Adventurer, Family, Mentor. Occupation: Shipwright
Voice: American accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp.
Yurgunn Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is cut short with large spiked bangs in the front. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She enjoys reading and quiet.
History: Born to a Sculptor, her father struggled to pay the bills. A freak accident while working with her Sculptor father left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Drifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a pastel and red robe with the hood down. His lavender fur is smooth and relatively long. His eyes are yellow.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Drifting studied abroad. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Drifting and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion
Ideals: Athletic, Gifted. Flaws: Racist, Antagonistic. Bonds: In love. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 16)
Armor Class 12
Hit Points 70 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 5000 gp. Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Iolite (30 gp). Jasper (30 gp). Black opal (700 gp). Banded agate (11 gp). Red spinel (100 gp). 1 Medium magic item. 1 Medium magic item.
Amnon Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple tan line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is still thick. His eyes are likewise white. His teeth are white and perfect.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 47 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Giant, Infernal, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5
Possessions: 6000 gp. Aquamarine (1000 gp). Moss agate (6 gp). Rich purple corundum (1000 gp). Banded agate (6 gp). Azurite (6 gp). Aquamarine (1000 gp). Black star sapphire (1000 gp). Aquamarine (1000 gp). Freshwater pearl (6 gp). Peridot (80 gp). Emerald (1000 gp). Jasper (80 gp). Black pearl (1000 gp). 1 Medium magic item.
Yurgunn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her left hand. She wears her brown hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her tongue was cut out and she uses sign language. She also has developed a complete distrust of the Barrister profession.
History: She was born in the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She has set out to sabotage the competition.
Motivation: To be a Barrister again; and she is unsatisfied with her job
Flaws: Insane, Disease. Bonds: In love, Job, Immigrant. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: Tourmaline (80 gp). Red garnet (80 gp).
Enialis Holimion, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. He wears his blonde hair up. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Enialis studied abroad. Enialis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Enialis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Gifted. Bonds: Poor, Attractive, Criminal record. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Howard Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear white clothing when he does not wear armor. He has shaved his head bald. His fierce blue eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His mother raised him in a mountain cabin. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He hasn't been sleeping well lately.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his absent father
Ideals: Entrepeneur. Flaws: Insomniac, Greedy. Bonds: Nature, Family. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 83 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Infernal
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 100 pp. Star rose quartz (30 gp). Bloodstone (30 gp). Sard (30 gp). Obsidian (5 gp). Banded agate (5 gp). Hematite (5 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp). Rhodochrosite (5 gp). 1 Medium magic item.
Rolen Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'5" southern man, he wears a violet armored body suit, with a simple black line shooting up and back down. His black hair is thinning but still full. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a son. He left for the south, certain he would find work there.
Motivation: He feels kind of lost in life.
Flaws: Depressed, Lazy. Bonds: Immigrant, In love. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
