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NPC Generator

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Advanced [show]


Prâk Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is short and silver. His eyes are brown and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: He was born in the south, but his parents moved at a very young age to the east. Like his mother and his brother before him, after school he went straight into learning to become a Junk Dealer. He now owns his own business.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Prâk Blakeley, Male Half-Orc Druid 3
Medium (6'6") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 13000 cp. 4 Holy water. 4 Holy water.


Social Check DCs


Harbek Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of scimitars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. Harbek was born on a far northern desert where he grew up under the tutelage of his mother, an expert Server. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural halfling artifacts is his passion

Ideals: Fighting, Artistic. Bonds: Attractive, Slave, Immigrant. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Harbek Gorunn, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Trail Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a brown coat. He keeps his long gray fur kept up in a rat tail. His copper eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Bonds: Poor, Criminal record, Job, Immigrant. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Trail Of Spirit, Male Tabaxi Ranger 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is blonde and very short. His half smiles and violet eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: Born to a Roofer, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Ideals: Joker. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Curran Goodbarrel, Male Halfling Warlock 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Arcana +1, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Roland Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly daggers and glaives. He sports a long brown beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.

Personality: Eccentric and domineering, Roland will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roland took refuge in the old dungeon and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Fighting. Bonds: Attractive, Criminal record, Nature. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Roland Jacobs, Male Half-Elf Expert 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and wears grey trousers with red and pastel striped suspenders. He wears various colorful collared shirts. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Carter business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Carter. Since then, he has sought to make the best of life.

Motivation: To be a Mortician again; and further expansion of business

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: In love, Job. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Oskar Battlehammer, Male Dwarf Bard 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 17 (+3)15 (+2) 12 (+1)6 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 70 gp.


Social Check DCs


Ghesh Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He has dyed his greying green crest a little too much giving a sharp green color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He would rather hide behind his crafts than deal with other people.

History: Ghesh was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.

Motivation: Meet up once more with his childhood friend; and wants a kiss

Ideals: Artistic. Flaws: Insomniac, Emotional, Shy. Bonds: Attractive. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Ghesh Ebynichtomonis, Male Dragonborn Fighter 5
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)13 (+1) 9 (-1)17 (+3)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs


Gadreel Luck, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop hair cut. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she feels that her past leaves her morally obligated to help

Flaws: Shy, Insane, Mundane. Bonds: Poor, Criminal record. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gadreel Luck, Female Tiefling Expert 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 11 (+0)15 (+2)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Moss agate (6 gp). Chrysoprase (70 gp). Banded agate (6 gp). Obsidian (6 gp). Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs


Frug Offund, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan tunic with black highlights, and long blue pants that bunch up around his shoes. He is bald on top and has large silver tufts of hair around his ears. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Frug was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His relatives are trying to arrange a marriage; and revenge

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Enemies, Family. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Frug Offund, Male Gnome Ranger 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 45 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)11 (+0) 16 (+3)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 28000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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