Frouse Sympony, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His brown hair is thinning but still full. His eyes are a pleasant brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Entrepeneur. Flaws: Depressed, Mundane. Bonds: Criminal record. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 400 gp. Violet garnet (600 gp). Golden pearl (100 gp).
Ahlyssa Royston, Female Human [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner. She has a penchant for wearing a ring with an oversized jet on her right hand. Her auburn hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: An old rival family wants her found.
Ideals: Artistic. Bonds: Attractive, Rich, Family, Religious. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1500 gp. Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item.
Thoradin Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey coat over a white low-cut shirt, and a feathered hat upon his head. His skin is fair and his fingers are delicate and long. He sports a long brown beard, and similarly colored long hair. He has amber eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 7 years old his parents immigrated from the south. Through the years after Thoradin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Thoradin's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Flaws: Disease, Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 140 gp. 1 Half-Plate.
Quillathe Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She is well dressed, constantly wearing a tan suit, green shirt, and pastel tie. Her hair is long and red with streaks of black, and is pulled back with small tan clips. Her eyes are likewise violet.
Personality: She is witty, but her monotone delivery comes off as unnerving She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She comes from a rich northern family. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: Sabotage a competitor; and balancing her hectic life and new herbalist responsibilities is difficult
Ideals: Joker, Athletic. Bonds: Job, Rich. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Baggi Prescott, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears white leather gloves, a white jacket, and tight pants. Her white hair is matted, messy, and big. Her ears are large.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Baggi lived on a farm with her mother, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Ideals: Joker. Flaws: Ugly. Bonds: Religious, Family, Rich. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 200 sp.
Drenna Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is still thick. Her face is scarred and worn.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in the west her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: She seems to be bored by most things.
Ideals: Optimist. Flaws: Ugly, Mundane, Insane. Bonds: In love, Poor. Occupation: Dilettante
Voice: French accent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1100 gp.
Senteq Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is slicked back into a classic pompadour. His eyes are blue and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.
History: Senteq was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now owns his own business.
Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Military, Job, Criminal record, Has a crush. Occupation: Dilettante
Voice: Irish accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Minor magic item.
Kilvar Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a long auburn beard with little hanging trinkets. His hazel eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered
History: Kilvar was raised in a hard working conservative environment. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 88 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
Possessions: 1000 gp. Golden yellow topaz (1600 gp). Red garnet (110 gp). Alexandrite (1600 gp). Coral (110 gp). Chrysoberyl (110 gp). Banded agate (5 gp). White pearl (110 gp). Sardonyx (20 gp). Carnelian (20 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimble Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple blue robe with yellow stripes complete with hood. He keeps his brown hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of illithids once and for all.
History: From birth he was tutored by a cruel and relentless mentor. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids
Ideals: Joker. Bonds: Enemies, Mentor, Immigrant. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
