Tippletoe Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She is wearing a long, tan cloak. Her moppish black hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are blue.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Tippletoe was raised in a hard working conservative environment. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She became a Apothecary soon after.
Motivation: She wants nothing more than to rejoin the army; and to protect her home
Bonds: Enemies, Military, Job, Guardian. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. 1 Everburning torch.
Orianna Death, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her fair skin shows little sign of her aristocratic breeding.
Personality: Orianna is depressed about a lot of things. She tends to be a nihilist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised by priests from a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Religious, Mentor. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 36 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.
Nedda Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. She has styled her black hair well, parting it to the right. Her ears are large.
Personality: She acts crazy and hedonistic. As long as the job gets done she does not care how it got done.
History: She was raised in a island tribe. Her childhood dream was to be a Scribe, but she was a colossal failure. She struck the Fletcher job and began her own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic, Professionalism. Flaws: Ugly, Hedonist. Bonds: Nature, Job. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 30 pp.
Adran Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He is bald on top and has large white tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Adran was born in the east. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is currently in port desperately looking for someone to get him out; and to settle down with his crush
Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Job, Slave. Occupation: Spy
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 6000 sp.
Adelard Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His black hair is singed and shortened. His face is scarred and worn.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Cartwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Volen Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She prefers to wear flannel. Her whole body is exceptionally muscular. Her golden hair is well kept. She has a tattooed face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Volen was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Disciplined, Entrepeneur. Bonds: Immigrant, Family, Rich. Occupation: Beggar
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Thomas Redfield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He has done his best to style his auburn hair to look like a famous performer. His gray unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.
History: Gifted from a young age, Thomas studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted martial powers by his dying sister.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 17 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 6 (-2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rendar Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man is well dressed, but even with his fine clothing he looks run-down. His hair is silver and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in halberd use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rendar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Military, Enemies. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 13)
Armor Class 9
Hit Points 3 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 6 (-2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 300 pp. Gold and topaz bottle stopper cork (500 gp). A necklace of small pink pearls (1000 gp). Sapphire pendant on gold chain (1200 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (300 gp). Gold and topaz bottle stopper cork (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Karash Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is red. His eyes are a pleasant green.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to loving parents in a slum to the south. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Criminal record, Adventurer. Occupation: Courier
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 11)
Armor Class 10
Hit Points 58 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 5 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 26000 sp. Zircon (70 gp). Amethyst (130 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
