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NPC Generator

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Advanced [show]


Vrondiss Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of luck around his neck, and a dagger on his belt. His white crest is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vrondiss fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Poor, Attractive. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Vrondiss Kerrhylon, Male Dragonborn Barbarian 5
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Az-Adar Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. His blonde hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Az-Adar was born the youngest of three triplets. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Family. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Az-Adar Stafford, Male Half-Orc Commoner 14
Medium (6'8") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 49 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Richard Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and very much looks the part of a Servant. His skin is also unnaturally pale. His black hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He has worked as a Servant like his father before him.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Has a crush, Family. Occupation: Servant

Voice: American accent

Attributes [hide]

Richard Flows, Male Half-Elf Warlock 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)16 (+3) 17 (+3)16 (+3)
Skills Arcana +6, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Sylvan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 5000 sp.


Social Check DCs


Nicholas Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is still thick. His hazel eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Bonds: Poor, Religious, Nature, Mentor. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Nicholas Staurheim, Male Half-Elf Druid 10
Medium (5'0") Half-Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 90 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)10 (+0) 10 (+0)10 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2400 gp. Golden pearl (40 gp). Rock crystal (70 gp). Smoky quartz (70 gp). Golden yellow topaz (1500 gp). Chalcedony (70 gp). Malachite (16 gp). Aquamarine (1500 gp). Violet garnet (1500 gp).


Social Check DCs


Randal Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright yellow suits and hats. His golden hair and beard is wavy and long. His blue eyes peer out from beneath his deerstalker yellow hat.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Armorer, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Berevan, Male Half-Elf Rogue 4
Medium (5'5") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Oriel Hailey, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair is still thick. She wears crescent spectacles with a black brim.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Regain custody of her daughter; and she is greedy

Flaws: Antagonistic. Bonds: Rich, Attractive, Slave, Family. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Oriel Hailey, Female Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Leaf Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a slight overbite and is overall scrawny. Her beige fur is drawn into a tight pony tail with a cross scrunchie. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants revenge against illithids.

Ideals: Fighting, Joker. Bonds: Rich, Adventurer, Enemies. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Leaf Mist, Female Tabaxi Paladin 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 48 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Insight +3, Nature +6
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Raam Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. He keeps his long brown hair kept up in a rat tail. His black eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions.

Flaws: Insane. Bonds: Religious, Criminal record, Immigrant. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Raam Torment, Male Tiefling Aristocrat 16
Medium (6'2") Tiefling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 135 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)8 (-1) 16 (+3)18 (+4)
Skills Intimidation +9, Medicine +8
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 10000 gp. Aquamarine (1500 gp). Rose (80 gp). Zircon (80 gp). Violet garnet (1500 gp). Sardonyx (80 gp). Brown-green garnet (150 gp). Sardonyx (80 gp). Chrysoberyl (150 gp). Fire opal (1200 gp). Sardonyx (80 gp). Carnelian (80 gp). Zircon (80 gp). White pearl (150 gp). Brown-green garnet (150 gp). Aquamarine (1500 gp). Golden yellow topaz (1500 gp). White opal (1200 gp). Rhodochrosite (9 gp). Jade (150 gp).


Social Check DCs


Raam Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a greataxe. His black hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west. Raam was born on a far western desert where he grew up under the tutelage of his father, an expert Locksmith. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Immigrant. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Raam Terror, Male Tiefling Ranger 7
Medium (5'2") Tiefling, Neutral Good (CR 7)
Armor Class 8
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Blue sapphire (1300 gp). Pink pearl (50 gp). Tiger eye turquoise (16 gp). Rose (80 gp).


Social Check DCs

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