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NPC Generator

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Advanced [show]


Uthemar Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He keeps his black hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Uthemar was raised in a hard working conservative environment. He worked as a nervous Locksmith and found it very stressful. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and further expansion of business

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Criminal record, Rich. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Uthemar Amastacia, Male Elf Druid 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 14 (+2)6 (-2)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Gurdis Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" eastern woman, she is well dressed, constantly wearing a brown suit, grey shirt, and white tie. Her red hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is business-like. She takes instructions and follows them to the letter. A true patriot, Gurdis would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her father was called into army service. After coming to the age of reason, Gurdis took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has dedicated herself to building a better world.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Professionalism, Gifted, Impeccable. Bonds: Military, Adventurer. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Gurdis Trueblood, Female Dwarf Wizard 12
Medium (3'10") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 19 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 14 (+2)8 (-1)
Skills Athletics +5, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1000 gp. Jeweled gold crown (4000 gp). Black velvet mask with numerous citrines (60 gp). Solid gold idol (200 gp). Jeweled anklet (3000 gp). Golden circlet with four aquamarines (6000 gp). Jeweled electrum ring (4000 gp). Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Ratanák Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many red ritualistic tattoos. He wears a white collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes peer out from beneath his top white hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Ratanák managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Insomniac. Bonds: Rich, Criminal record, Military. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Ratanák Charlton, Male Half-Orc Rogue 7
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Traubon Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His feathered hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Glassblower father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Justice, Logical. Flaws: Ugly, Disease. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Traubon Morigak, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp.


Social Check DCs


Duvamil Nackle, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear blue pants and tee shirts. She wears a wide-brimmed hat to hide her balding. Her eyes are a pleasant amber.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a logical person and will generally grow upset if things defy logic and science.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her sister before her, after school she went straight into learning to become a Sailor. She became a Sailor soon after.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and an old rival family wants her found

Ideals: Joker, Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Duvamil Nackle, Female Gnome Ranger 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 320 gp. Freshwater pearl (11 gp). Blue quartz (11 gp). Chrysoprase (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Varg Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and golden with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Varg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Varg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Philantrophist, Fighting. Bonds: Poor. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Varg Mori, Male Half-Orc Barbarian 5
Medium (6'6") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 2000 sp. Deep blue spinel (700 gp). Red garnet (160 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Garl Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his kukri. He wears a colorful flower in his red hair. He has hazel eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Garl Langley, Male Half-Orc Druid 6
Medium (5'5") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 15 (+2)10 (+0)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 200 gp.


Social Check DCs


Cumpen Dunben, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are violet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A powerful wizard made her what she is. Her childhood dream was to be a Slave Trader, but she was a colossal failure. She moves from town to town, unable to find a place to settle.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to be a slave trader again

Flaws: Greedy. Bonds: Job, Family, Mentor, Immigrant. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Cumpen Dunben, Female Gnome Bard 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 200 sp.


Social Check DCs


Tricking On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She is generally shirtless and showing off her tattooed chest. She has wavy brown fur. Her copper unseeing eyes seem to look past you.

Personality: Tricking wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She also has developed a complete distrust of the Unemployed profession.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Tricking has worked very hard to control her curse. She now spends her time doing works of charity.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Tricking On the Mountaintop, Female Tabaxi Warrior 1
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. 1 Good lock.


Social Check DCs

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