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NPC Generator

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Advanced [show]


Vaina Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her brown hair is styled in orderly dreadlocks. Her brown eyes peer out from beneath her small yellow hat.

Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She has a habit of throwing herself into exceedingly dangerous situations.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She helped her father out around the business and became quite the natural. She now owns her own business.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Slave. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Vaina Jacobs, Female Half-Elf Expert 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Alexandrite (800 gp). Sard (80 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Tim Home, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). He wears a feathered hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are gray.

Personality: While he acts the brute, he is far gentler than he would appear. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: In love, Mentor. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Tim Home, Male Human Monk 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 13 (+1)9 (-1)
Skills Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Silver pearl (150 gp).


Social Check DCs


Raymond Brandon, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His auburn hair is unkempt and raggedy. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of dire rats once and for all.

History: Raymond hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor, Enemies. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Raymond Brandon, Male Human Expert 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Quarion Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and white with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Quarion Iranapha, Male Half-Elf Warlock 11
Medium (5'2") Half-Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (160 gp). A silver and pearl hairclip (40 gp).


Social Check DCs


Willow Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying white hair a little too much giving a sharp white color. Her face is covered beneath a completely black helmet.

Personality: Stoic and calm, she prefers to meditate than take action. She feeds upon the attention of others.

History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Some 6 years later her spouse died after the birth of her son. Heartbroken, Willow never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Disciplined, Impeccable. Bonds: Attractive, Poor, In love. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Willow Wildcloak, Female Halfling Aristocrat 10
Small (2'9") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 31 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). He has a red handlebar mustache and slicked back red hair. His green eyes are passionate and lively.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture.

Ideals: Justice. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Shelley, Male Human Druid 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 19 (+4)15 (+2)
Skills Animal Handling +8, History +7
Senses Passive Perception 14
Languages Common, Ignan, Auran, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166544321000

Possessions: 400 pp. Banded agate (16 gp). Zircon (80 gp). Azurite (16 gp). Sard (80 gp). Freshwater pearl (16 gp). 1 Minor magic item.


Social Check DCs


Myria Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is brown and very short. Her gray eyes are passionate and lively.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She invites people to come help in her community garden.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep; and to unite with her sister

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Poor, Attractive. Occupation: Bookbinder

Voice: Scottish accent

Attributes [hide]

Myria Hilltopple, Female Halfling Commoner 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 37 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)17 (+3) 8 (-1)13 (+1)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Halfling, Elven, Druidic, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Senteq Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. Senteq was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Bather. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Expand his business.

Flaws: Impulsive. Bonds: Adventurer, Immigrant, Job, Nature. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Senteq Raulnor, Male Gnome Warlock 13
Small (3'8") Gnome, Chaotic Good (CR 13)
Armor Class 9
Hit Points 95 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Insight +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +2 / 4d4-2, Ranged +2 / 4d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Fire opal pendant on a fine gold chain (2100 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (500 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (300 gp). Solid gold idol (1100 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Anne Shelly, Female Human [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is bald on top and has large brown tufts of hair around her ears. Her violet unseeing eyes seem to look past you.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered dancing. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly, Disease, Shy. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Anne Shelly, Female Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Average lock. 1 Silver holy symbol.


Social Check DCs

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