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NPC Generator

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Advanced [show]


Breena Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an entirely blue suit with yellow socks and a vest with buckled shoes. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She enjoys reading and quiet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of illithids

Ideals: Joker, Logical, Fighting. Bonds: Immigrant, Enemies. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Breena Cobblelob, Female Gnome Fighter 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Igden Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. His green eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small forest village. When Igden reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Military. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Igden Bafflestone, Male Gnome Aristocrat 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Athletics +1, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp. 3 Tanglefoot bags.


Social Check DCs


Grom Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. His long red hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Flaws: Ugly, Shy. Bonds: Family, Religious, Enemies. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Grom Stanley, Male Half-Orc Fighter 6
Medium (6'10") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Gnome, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Siffress Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, but even with her fine clothing she looks run-down. Her white hair is well kept. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a criminal king-pin and mafia family Her father had invested heavily in several trade routes and wanted her to inherit them. She got away from her former life and has fallen to alcoholism.

Motivation: Money/treasure; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Addict. Bonds: Criminal record, Rich. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Siffress Pingun, Female Gnome Adept 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp.


Social Check DCs


Quespa Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'6" and wears a well pressed and immaculate suit (or dress). Her left leg appears badly burned and disfigured. Her red crest is matted, messy, and big. Her eyes are red and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Quespa Pyraxtallinost, Female Dragonborn Monk 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp.


Social Check DCs


Zepar Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He sports a flattop hair cut. He has gold eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small desert village. A gifted student he started as a Mortician, but he got bored and became a Navigator. He then took over the family business and is one of the better Navigator for hire.

Motivation: Sabotage a competitor; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zepar Havoc, Male Tiefling Warlock 11
Medium (6'10") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 50 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills History +5, Medicine +7
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 3100 gp. Sardonyx (60 gp). Moonstone (60 gp). Deep blue spinel (300 gp). Red spinel (90 gp). Silver pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his hand crossbow. He sports a long chestnut beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Locksmith in town.

History: Born in the east to a Locksmith, Rael learned a great deal about his father's area of expertise. A gifted student he started as a Interpreter, but he got bored and became a Locksmith. He has achieved small success as a Locksmith.

Motivation: He is unsatisfied with his job; and to be a interpreter again

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Job. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Rael Koehlanna, Male Elf Rogue 13
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 600 pp. Obsidian (5 gp). Rich purple corundum (1500 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Despair, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her black hair well, parting it to the left. She wears large thick round spectacles.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants she idolized her father. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Soapmaker and was forced into it by her family.

Ideals: Opinionated. Bonds: Attractive, Family, Immigrant. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Gomory Despair, Female Tiefling Ranger 12
Medium (4'9") Tiefling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 77 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)20 (+5) 15 (+2)16 (+3)
Skills Acrobatics +6, Arcana +9
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Gnoll, Infernal, Gnome
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a hunchback. He has no hair. His eyes are gold.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Paymon studied abroad. Through the years after Paymon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Paymon's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Paymon Wary, Male Tiefling Warlock 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 5000 cp.


Social Check DCs

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