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NPC Generator

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Advanced [show]


Sun Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she typically wears brown cloth garments or leather armor. She has wavy brown fur. Her eyes are green and catlike.

Personality: Sun is depressed about a lot of things. She tends to be a nihilist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Sun was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Sun's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Depressed, Antagonistic. Bonds: Military, Adventurer. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Sun Fang, Female Tabaxi Commoner 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Sutha Adley, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 6'4". She very much looks the part of a Map Maker. She sports silver long hair. Her eyes are amber and she is always smoking a pipe.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sutha lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Joker, Justice. Bonds: Job, Family, Rich. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sutha Adley, Female Half-Orc Sorcerer 7
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses in brown turtlenecks beneath a blue coat with black slacks. Her long brown fur is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants she idolized her father. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Someone believes her a fraud; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Ethereal Treat, Female Tabaxi Monk 7
Medium (6'4") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp. Amethyst (90 gp).


Social Check DCs


Aasathra Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She sports green clothing, slightly heavier than average wear. Her gold crest is lengthy and is close to two feet long. Her red eyes peer out from beneath her top green hat.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also is a firm believer in the womanly ideal.

History: Her father raised her in a mountain cabin. Aasathra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive, Depressed. Bonds: Nature. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Aasathra Linxakasendalor, Female Dragonborn Sorcerer 8
Medium (6'1") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Dwarven, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 1200 gp. Black star sapphire (1100 gp). Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Moss agate (15 gp). Rock crystal (20 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs


Verna TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. Animals are drawn to her, and she is able to talk to them.

History: She was raised in a white middle class family as the only child. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Hedonist, Mundane. Bonds: Rich. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Verna TellPenny, Female Halfling Rogue 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Five Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are yellow.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent mother; and regain custody of her son

Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Family. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Five Candle, Female Tabaxi Paladin 18
Medium (5'7") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 63 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)9 (-1) 11 (+0)15 (+2)
Skills Religion +5, Stealth +8
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1403

Possessions: 1100 pp. 1 Major magic item.


Social Check DCs


Ahinar Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a small hat to hide her balding. Her fierce blue eyes like to dwell on things.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Flattery will make her almost putty in your hands.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and money/treasure

Flaws: Cynical, Selfish. Bonds: Rich, Debt. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Ahinar Wilmont, Female Half-Elf Fighter 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 17 (+3)14 (+2)
Skills Religion +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Druidic, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Silent Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His long yellow fur is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Silent was born on a far eastern forest where he grew up under the tutelage of his father, an expert Animal Trainer. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and an old rival family wants him found

Flaws: Ugly, Insane. Bonds: Immigrant, Family, Military. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Silent Moon, Male Tabaxi Paladin 10
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 95 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Nature +5, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 600 gp. Fiery yellow corundum (800 gp). Chrysoberyl (150 gp). Fire opal (800 gp). Star rose quartz (20 gp). Freshwater pearl (12 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Cooper, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. She has a hunchback. Her white hair is well kept. Her green eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a gnolls raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want her driven away; and someone believes her a fraud

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarah Cooper, Female Human Rogue 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)4 (-3) 13 (+1)17 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp. 1 Climber’s kit.


Social Check DCs

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