Ahrim Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy dark red stubble. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a hunchback. His dark red hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are black.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Flaws: Ugly, Greedy. Bonds: Enemies, Military. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Dagger Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries lances. Her white fur is smooth and relatively long. Her hazel unseeing eyes seem to look past you.
Personality: Her tongue was cut out and she uses sign language. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She comes from a rich eastern family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She ran away from her former home and has been making her living as a Layabout for the past few years.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Job, Religious. Occupation: Layabout
Voice: Whispers
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Everburning torch. 4 Thunderstones. 6 Acid flasks.
Ilanis Lathalas, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is dressed in earthy colors with a tan and pastel handkerchief worn on her right side. Her auburn hair is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants to get laid.
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 pp.
Suhnae Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His amber eyes dart from person to person.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Barrister profession.
History: He got into the Priest business at a young age. He was taken from his home at a very young age. He was granted druidic powers by his dying sister.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Bonds: Job, Slave. Occupation: Priest
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Druidic, Auran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp. Hematite (7 gp). Carnelian (70 gp). Carnelian (70 gp).
Furrele Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and likes to wear black tank tops with pastel skirt. Her silver crest, when down, is lengthy. Her eyes are likewise gold.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her religion dominates her actions.
Ideals: Joker. Flaws: Antagonistic, Secretive. Bonds: Mentor, Religious. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Tyna Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has wavy auburn hair. She tend to wears goggles to shield her eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Tyna was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Detective. She tends to her Detective job now, and dutifully fulfills any obligations she has.
Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Job, Family. Occupation: Detective
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Melissa Law, Female Human [Permalink]
Personal [hide]
Description: This woman tends to wear a grey poncho over her likewise colored trousers and shirt. She is muscular with a powerful set of arms. Her blonde hair is styled in orderly dreadlocks. Her eyes are a pleasant hazel.
Personality: She never swears and excessively uses polite adverbs when speaking. She also has developed a complete distrust of the Cook profession.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 4 years.
Motivation: She is wracked by social anxiety; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Nature. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp.
Gesrethe Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'3" and wears a faded coat and loose pants complete with top hat. Her right hand appears badly burned and disfigured. Her red crest is lengthy. Her eyes are red and catlike.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A true patriot, Gesrethe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Gesrethe hails from a village terrorized by brigands. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: To end her boredom; and to be a soapmaker again
Flaws: Mundane. Bonds: Military, Enemies, Job. Occupation: Jeweler
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 13)
Armor Class 9
Hit Points 74 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Orc, Aquan
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +7
Possessions: 900 pp. Bloodstone (60 gp). Tiger eye turquoise (16 gp). Jet (120 gp). Alexandrite (1100 gp). 1 Medium magic item.
Koeth Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He wears his blonde hair up. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Koeth's first love is himself. His second love is also himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Shoemaker, Koeth learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many orcs want him driven away; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Extrovert. Bonds: Job, Nature, Enemies. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Iolite (80 gp). Brown-green garnet (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
