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NPC Generator

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Advanced [show]


Eggren Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fancy green dress. She has moderate length black crest. She has several tiny ruby earrings on each ear.

Personality: Prone to second guessing herself, she comes off as nervous. Flattery will make her almost putty in your hands.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age her father died while driving off some dire rats. Her mother being the stubborn sort decided to stay and helped train her in quarterstaff use. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Eggren was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Attractive, Rich, Enemies. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Eggren Skaarzborroosh, Female Dragonborn Expert 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 7 (-2)12 (+1)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Citrine (80 gp).


Social Check DCs


Spear Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. Her brown fur is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She comes from a rich southern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Spear grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Spear. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Rich, Criminal record. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Spear Of Spirit, Female Tabaxi Druid 4
Medium (5'6") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)9 (-1) 8 (-1)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Amethyst (120 gp).


Social Check DCs


Lilith Beauty, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her broad hat is riddled with cuts and holes. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Lilith will drive conversation. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance she met her sister recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs; and an old rival family wants her found

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lilith Beauty, Female Tiefling Aristocrat 8
Medium (4'8") Tiefling, True Neutral (CR 8)
Armor Class 8
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)10 (+0) 10 (+0)19 (+4)
Skills Performance +7, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0

Possessions: 8000 sp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Branson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear grey tank tops with brown pants. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast desert. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Alex's father didn't care for him much, and the feeling was mutual. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Guardian. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Alex Branson, Male Human Wizard 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 16 (+3)8 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Red-brown spinel (140 gp).


Social Check DCs


Beatrice Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears many layers of old clothing at all times. Her hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the west, but her parents moved at a very young age to the north. Through the years after Beatrice was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Beatrice's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Beatrice and her spouse have recently divorced.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Flaws: Ugly, Insomniac, Antagonistic, Impulsive. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Beatrice Van Es, Female Half-Elf Ranger 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Athletics +2, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 pp.


Social Check DCs


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a colorful flower in his auburn hair. His hazel unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Disease, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Fighter 5
Medium (4'1") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Amnon Art, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky green painted plate armor. His purple hair is thinning but still full. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Joker, Logical. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Amnon Art, Male Tiefling Ranger 18
Medium (6'6") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 59 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +7, Nature +8
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150322

Possessions: 1500 pp. 1 Major magic item.


Social Check DCs


Lilith Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is muscular with a powerful set of arms. Her feathered hat is riddled with cuts and holes. Her eyes are red and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the north. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She got into the Armorer business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted from career to career and currently works as a Armorer.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Pacifist. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Lilith Sanity, Female Tiefling Rogue 3
Medium (6'1") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 17 (+3)18 (+4)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Malachite (7 gp). Red garnet (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kali Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman has a large black mantle and cape that has been intricately interwoven into her tan robe, and a wedding ring on her left hand. Her red hair is lengthy and is close to two feet long. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. She hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and to find somewhere to settle down

Flaws: Mundane, Secretive, Insomniac. Bonds: In love, Nature. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Kali Tranquil, Female Tiefling Cleric 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 130 gp. Brown-green garnet (100 gp).


Social Check DCs

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