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NPC Generator

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Advanced [show]


Dagger Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a yellow coat with brown slacks. She has a moderate pudge and is not very fit. Her cinnamon fur is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She speaks before she thinks and is too direct. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the south to a Barkeep, Dagger learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Barkeep for hire.

Motivation: She is greedy.

Flaws: Impulsive, Fearful. Bonds: Job, Rich. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Dagger Of Winter, Female Tabaxi Fighter 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 81 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Eleanor Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this woman is dressed in earthy colors with a violet and grey handkerchief worn on her left side. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She plays an instrument quite well.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. During her travels, Eleanor and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Eleanor discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Eleanor fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer, Family. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Eleanor Casilltenirra, Female Half-Elf Aristocrat 1
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp.


Social Check DCs


Chad Ashton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a large brown jacket. His moppish blonde hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: The child of a Mortician, who enjoyed hunting, Chad was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Mortician again; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Joker. Flaws: Selfish, Antagonistic. Bonds: Nature, Job. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Chad Ashton, Male Human Paladin 11
Medium (6'6") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 102 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 12 (+1)7 (-2)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3000 gp. Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Tourmaline (80 gp). Aquamarine (1400 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Williamina Yardley, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. Her long chestnut hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Williamina was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She hasn't been sleeping well lately.

Motivation: She loathes her own lifestyle.

Ideals: Justice. Flaws: Ugly, Insomniac, Depressed. Bonds: Family. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Williamina Yardley, Female Human Ranger 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Bardryn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a long auburn ponytail with little hanging trinkets. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Gifted from a young age, Bardryn studied abroad. Bardryn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bardryn decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Her spouse's relatives view her with great suspicion; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record, Family. Occupation: Brewer

Voice: American accent

Attributes [hide]

Bardryn Fallack, Female Dwarf Expert 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. Aquamarine (300 gp).


Social Check DCs


Melech Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Melech grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Opinionated. Flaws: Impulsive. Bonds: Rich, Adventurer, Debt. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Melech Ignominy, Male Tiefling Druid 5
Medium (5'0") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 9 (-1)17 (+3)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chenna TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she likes to wear ponchos typically of a light white in addition to tight pants. Her auburn hair is styled in orderly dreadlocks. She has gleaming, smiling brown eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She works hard and plays hard.

History: Born in the north to a Mercenary, Chenna learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and further expansion of business

Flaws: Shy, Hedonist. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chenna TellPenny, Female Halfling Rogue 8
Small (2'8") Halfling, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 16 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1500 gp. Old masterpiece painting (2100 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).


Social Check DCs


Merla Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a white armored body suit, with a simple tan line shooting up and back down, she is not a threatening figure. She has wavy auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of western immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect her home; and to clean up the streets

Ideals: Logical. Bonds: Attractive, Guardian, Immigrant. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Merla Hilltopple, Female Halfling Commoner 16
Small (2'11") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 24 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 7000 gp. Solid gold idol (500 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Silver comb with moonstones (700 gp). Silver chalice with lapis lazuli gems (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Gold music box (4000 gp).


Social Check DCs


Andram Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He has no hair. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Andram Mayhem, Male Tiefling Barbarian 12
Medium (6'3") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 23 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)12 (+1) 11 (+0)16 (+3)
Skills Deception +7, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Peridot (60 gp). Eye agate (12 gp). Aquamarine (400 gp). Alexandrite (400 gp). Zircon (60 gp). Sard (60 gp).


Social Check DCs

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