Beiro Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with tan colored cloaks and clothing, and sports empty pouches on his belt. His chestnut hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.
Personality: He has always had a great fascination with Tabaxi culture. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Server, but he got bored and became a Dyer. He inherited the family business which he has now maintained for 14 years.
Motivation: To clean up the streets; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Racist, Disease. Bonds: Job, Guardian. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.
Dean Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears baggy yellow pantaloons and a grey scarf. He has red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Sold as a small child to a brothel owner, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dean. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Dean never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Criminal record, Mentor, In love, Adventurer. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Silver comb with moonstones (300 gp).
Verin Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She sports a flattop hair cut. Her silver eyes have a joyful gleam in them most of the time.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the west to a Mayor, Verin learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To be a Ploughman again; and she's looking for her big break
Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Job. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Cressel Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'8" western man, he wears bulky green painted plate armor. His blue hair has been sun bleached extensively. His eyes are a pleasant white.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Cressel grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to share knowledge with the world
Ideals: Optimist, Justice, Impeccable, Logical. Bonds: Adventurer. Occupation: Barrister
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Gnoll, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item.
Osah Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is wearing a perfectly clean shirt and pair of pants. Her whole body is exceptionally muscular. She keeps her white hair in a flapper bob. This red eyed southerner is not easily forgotten.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC; and she wants revenge against drow
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies, Military. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp.
Nedda Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red coat over a yellow low-cut shirt, and a feathered hat upon her head. She has a slight overbite and is overall scrawny. Her feathered hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Nedda lived on a farm with her mother, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her sister's freedom.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Family, Religious. Occupation: Tanner
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp.
Caeldrim Selevarun, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. With bright black hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Opinionated. Bonds: Rich, Immigrant, Attractive, Adventurer. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 sp. Jade (140 gp).
Dalgal Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky brown painted plate armor. He has shaved his head bald. His green eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Dalgal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Regain custody of his daughter; and his religion dominates his actions
Ideals: Impeccable, Entrepeneur. Bonds: Criminal record, Family, Religious. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 90 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +4
Possessions: 1000 gp. Black opal (1200 gp). Rich purple corundum (1200 gp). Deep blue spinel (1000 gp). Banded agate (12 gp). Golden yellow topaz (1000 gp).
Simon Bradley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He is portly but not overly obese. His moppish chestnut hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.
Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Insane, Ugly. Bonds: Religious, Debt. Occupation: Stylist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Red spinel (140 gp).
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
