Baelitae Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She is an epitome of beauty. Her hair, while still mostly black, has prominent grey streaks. Her violet eyes peer out from beneath her broad violet hat.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Over the years she perfected her riding and shooting skills. She has since lost track of the people in her past.
Motivation: Wants her loneliness to end; and regain custody of her son
Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Brewer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 69 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 5000 gp. Sardonyx (30 gp). Peridot (30 gp). Smoky quartz (30 gp). Freshwater pearl (16 gp). Jet (90 gp). Rock crystal (30 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Onyx (30 gp). Freshwater pearl (16 gp). Moss agate (16 gp). Carnelian (30 gp). 1 Medium magic item.
Savaran Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it, and sports empty pouches on her belt. Her crest is copper, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Savaran was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of her daughter.
Ideals: Optimist, Logical. Bonds: Attractive, Family. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 58 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 6 (-2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 gp.
Ella Staurheim, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of spears, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is long and chestnut with streaks of black, and is pulled back with small brown clips. Her hazel eyes dart from person to person.
Personality: She is fixated on the number 52. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in the north, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ella's homeland. Ella decided to take the middle way and become a bodyguard. She now spends her time doing works of charity.
Motivation: She feels threatened by others; and she has money and likes to spend it
Ideals: Fighting, Philantrophist. Flaws: Insane, Fearful. Bonds: Rich, Immigrant. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Mardred Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic woman, Mardred's first love is herself. Her second love is also herself. She is able to make almost anything out of random pieces of junk.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Insane. Occupation: Barber
Voice: Stutters
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 150 pp.
Callybon Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a cross on it. She wears a wide-brimmed hat to hide her balding. Her eyes are hazel and beady.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the north; and she's in love
Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +4
Possessions: 8000 sp.
Halander Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a white poncho over his likewise colored trousers and shirt. He wears his red hair up. He has a tattooed face.
Personality: Halander is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Gifted, Fighting. Flaws: Fearful. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Ralf Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a shortspear. With a patchy white beard and wild white hair. His eyes are a pleasant amber.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.
History: Ralf was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. He has worked as a Unemployed like his mother before him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a strong sense of loyalty to gnomish people
Ideals: Passionate. Flaws: Racist. Bonds: Immigrant, Job, Criminal record. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Rose (50 gp). Banded agate (13 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Flak Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He has styled his red hair well, parting it to the left. His violet eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Flak grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his music dream.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 16000 sp.
Joser Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has a long brown beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a island tribe. A few years later when the north was not economically sound they moved to his current location. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: Wants his loneliness to end; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Immigrant, Nature, Family, Has a crush. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Undercommon, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!