Edge Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'3" and is wearing a long, pastel, dusty cloak. His left leg appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Scribe profession.
History: The child of a Scribe, who enjoyed hunting, Edge was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Edge took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He used his abilities to travel the world and help people.
Motivation: Further expansion of business.
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp.
Marastyr Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears many layers of old clothing at all times. Her chestnut hair is lengthy. Her fierce amber eyes like to dwell on things.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north her family was never financially stable. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content.
Ideals: Athletic, Joker. Flaws: Ugly, Mundane. Bonds: Poor, Religious. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 250 gp.
Gûndza Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His auburn hair is singed and shortened. His thin eyebrows rest above his beady violet eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Gûndza grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gûndza never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Slave, In love. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 21 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp.
Artin Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She very much looks the part of a Architect. She has slicked back golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the south to a Architect, Artin learned a great deal about her mother's area of expertise. Her childhood dream was to be a Mason, but she was a colossal failure. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: To be a Mason again; and wants to work out more often
Ideals: Athletic, Professionalism, Entrepeneur. Flaws: Insane. Bonds: Job. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Robert Shelley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He wears his silver hair up in a very large beehive style do. This amber eyed westerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Robert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend
Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 70 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 13000 sp. 1 Minor magic item.
Eran Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her head has been shaved. She has gleaming, smiling brown eyes.
Personality: She dislikes all the random violence that takes place in the east. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised by priests from a young age. After coming to the age of reason, Eran took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: Her religion dominates her actions.
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Baker
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 400 gp.
Mindartis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Mindartis was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Banker and was forced into it by his family.
Ideals: Entrepeneur, Justice. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 59 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 100 pp. Gold dragon comb with red garnet eye (1200 gp). Cloth of gold vestments (110 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barbena Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is overprotective of those who hire her services. Flattery will make her almost putty in your hands.
History: She comes from a rich northern family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: To protect her home.
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Guardian, Rich. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 180 gp.
Kûga Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His white hair and beard is wavy and long. His hazel eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Kûga was born the youngest of three triplets. In his 13th year, his parents were killed by a goblins raid, leaving Kûga alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against goblins
Ideals: Gifted, Fighting. Flaws: Sensitive. Bonds: Family, Enemies. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 63 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 600 gp. Lapis lazuli (10 gp). Banded agate (10 gp). Chrysoprase (60 gp). Banded agate (10 gp). Red-brown spinel (100 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
