Eldon Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He wears a top hat to cover his moderate length black hair. His eyes are brown.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out east to avoid the crime he committed. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy. Bonds: Family, Military, Criminal record. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 19000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Amnon Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His blue hair is kept up in a ponytail inside a Stetson hat. His eyes are white and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them
History: Amnon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's since become an addict/alcoholic.
Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers
Flaws: Shy, Addict. Bonds: Poor, Religious, Criminal record, Family. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
Tod Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes lackadaisically let the world flow into them.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Tod studied abroad. He worked as a nervous Mercenary and found it very stressful. He became a Mercenary soon after.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Entrepeneur, Gifted. Bonds: Job, Adventurer. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 14 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Undercommon, Draconic, Goblin
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item.
Reirak Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He sports a long golden beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Reirak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge.
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 73 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Elaim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.
History: Elaim was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Elaim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Ugly, Shy, Selfish. Bonds: Poor, Adventurer. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee.
Agatha Ogden, Female Human [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has a slight overbite and is overall scrawny. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also has developed a complete distrust of the Shipwright profession.
History: She got into the Merchant business at a young age. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Expand her business; and balancing her hectic life and new merchant responsibilities is difficult
Ideals: Athletic. Bonds: Attractive, Job, Debt, Criminal record. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Rolen Nailo, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'10". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a falchion. He has styled his blonde hair well, parting it to the right. His ears are large.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.
History: Rolen was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he has passion for adventuring and risk
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Religious. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Carnelian (80 gp). Red garnet (90 gp).
Ulla Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'1" and wears tattered old clothes. Her right hand appears badly burned and disfigured. She sports red long hair. She wears a mask on her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is afraid of women and trembles around them
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and she desires power and/or immortality
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 200 gp. Azurite (13 gp).
Armara Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she has a large green mantle and cape that has been intricately interwoven into her pastel robe. She keeps her chestnut hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.
Personality: She dislikes all the random violence that takes place in the south. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born into a rich family. Armara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and to prove her worth to the world
Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Rich, Nature. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!