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Advanced [show]


Fallond Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear flannel. His hair is auburn and very short. His eyes are likewise brown. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and to reunite with his old friends

Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer, Religious. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Fallond Ironfist, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 10 (+0)5 (-3)
Skills Acrobatics +3, Deception -1
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Zepar Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barkeep does. He carries a battered rapier and tarnished shortspear as well. He wears his white hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.

History: Zepar was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Barkeep.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Fighting, Passionate. Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Zepar Bedlam, Male Tiefling Druid 3
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Katherine Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a card on it. She wears her white hair up in a very large beehive style do. Her eyes are brown and catlike.

Personality: She is overprotective of those who hire her services. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Katherine grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Katherine. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Guardian, Criminal record, Adventurer. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Katherine Qualanthri, Female Half-Elf Commoner 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Silent Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears an entirely pastel suit with green socks and a vest with buckled shoes. She is muscular with a powerful set of arms. Her fur is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bricklayer mother left her crippled. She hasn't been sleeping well lately.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Engraver

Voice: French accent

Attributes [hide]

Silent Of Clay, Female Tabaxi Rogue 15
Medium (4'10") Tabaxi, True Neutral (CR 15)
Armor Class 12
Hit Points 102 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)19 (+4) 13 (+1)16 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Undercommon, Halfling, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 600 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Dragonborn culture. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: A strong sense of loyalty to Dragonborn people; and he is greedy

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Ghaliver Hilltopple, Male Halfling Paladin 9
Small (3'4") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 63 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 5 (-3)17 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 7
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1800 gp. Azurite (7 gp). Carnelian (70 gp). Rock crystal (70 gp). Moss agate (7 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears professional attire. Her fur is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in a small village she learned the ways of the warrior from her mother. She was taken as a slave by a traveling circus and forced to perform She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Attractive, Slave. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Leaf Of Ale, Female Tabaxi Aristocrat 9
Medium (5'4") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 20 pp. Tourmaline (80 gp). Blue quartz (7 gp). Obsidian (7 gp). Chrysoprase (80 gp). Banded agate (7 gp). Deep green spinel (80 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Horineth, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is matted, messy, and big. She has a tattooed face.

Personality: Althaea is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Althaea Horineth, Female Elf Rogue 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon, Giant
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 150 gp.


Social Check DCs


Seebo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He has a slight overbite and is overall scrawny. His long red hair is drawn into a two foot long braid. His eyes are likewise gray.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west, but his parents moved at a very young age to the north. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: Wants a kiss; and his religion dominates his actions

Flaws: Racist. Bonds: Religious, Immigrant, Family, Has a crush. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Seebo Munggen, Male Gnome Monk 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Nuraval Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears a worn and beaten armor. His blonde hair is long and unkept. His eyes are gray and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. Nuraval was born on a far southern desert where he grew up under the tutelage of his mother, an expert Ploughman. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Religious, Mentor. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Nuraval Aranore, Male Dwarf Druid 7
Medium (3'11") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 12 (+1)6 (-2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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