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NPC Generator

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Advanced [show]


Gillyd Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a brown armored body suit, with a simple grey line shooting up and back down. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and she is currently in port desperately looking for someone to get her out

Ideals: Passionate. Flaws: Ugly, Insomniac, Impulsive. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Gillyd Torunn, Female Dwarf Aristocrat 6
Medium (4'2") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 63 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)18 (+4) 12 (+1)16 (+3)
Skills Deception +6, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Terran, Gnoll, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Tricking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long orange fur is drawn into a two foot long braid. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Addict, Depressed. Bonds: Rich, Criminal record, Military. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Tricking Shore, Male Tabaxi Ranger 19
Medium (5'10") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 10
Hit Points 181 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)16 (+3) 8 (-1)16 (+3)
Skills Nature +9, Persuasion +9
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Gnoll
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 21000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A delicate silver chain set with a tourmaline (30 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Gold music box (2000 gp). Old masterpiece painting (900 gp). Fire opal pendant on a fine gold chain (900 gp). Embroidered and bejeweled glove (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Silver chalice with lapis lazuli gems (90 gp). An abacus with copper, silver and gold markers (90 gp). Fire opal pendant on a fine gold chain (900 gp). An abacus with copper, silver and gold markers (90 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (900 gp). Jeweled gold crown (8000 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kathra Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a Stetson hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's in love; and to end her boredom

Flaws: Ugly, Fearful, Mundane. Bonds: Enemies, Poor, Has a crush. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Kathra Foamtankard, Female Dwarf Druid 10
Medium (3'10") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 95 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 20 (+5)12 (+1) 16 (+3)9 (-1)
Skills Athletics +8, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: Just what you see.


Social Check DCs


Marbas Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large black jacket. His brown hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Barber.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Bonds: Poor, Guardian, Nature, Job, Family. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Marbas Creed, Male Tiefling Monk 1
Medium (6'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Jocelyn Anderton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather, and carries greatswords. He wears a small hat to cover his moderate length chestnut hair. His fierce green eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. Days after completing his studies, news broke out that his hometown was attacked by orcs. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Anderton, Male Human Adept 10
Medium (6'1") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 23 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +7, Intimidation +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His long dark red hair is drawn into a two foot long braid. His gold unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He enjoys reading and quiet.

History: Born in the south his family was never financially stable. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Zepar Dread, Male Tiefling Commoner 8
Medium (6'0") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)19 (+4)
Skills Animal Handling +5, Intimidation +7
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Deep green spinel (130 gp). Carnelian (60 gp). Iolite (60 gp).


Social Check DCs


Eridred Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an entirely grey suit with brown socks and a vest with buckled shoes. Her chestnut hair is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. She now spends her time doing works of charity.

Motivation: She seems to be bored by most things; and wants to raise her children well

Ideals: Joker, Philantrophist, Gifted. Bonds: Attractive, Nature. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eridred Durthane, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Deep blue spinel (200 gp). Alexandrite (200 gp). Deep blue spinel (200 gp).


Social Check DCs


Theodoric Colby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a deerstalker hat to cover his moderate length white hair. His blue unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Philantrophist, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Colby, Male Human Rogue 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears light armors faded through time and improper care, and is pretty ugly. She wears her brown fur down. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great joy in being the best Armorer in town.

History: Moon was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Armorer like her father before her.

Motivation: Further expansion of business; and to be a mason again

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Moon In the Wind, Female Tabaxi Warlock 4
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp. Citrine (40 gp).


Social Check DCs

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