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NPC Generator

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Advanced [show]


Verna Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She tends to wear a large white jacket. She has a hunchback. Her tied-back hair is red. Her eyes are green and catlike.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She would rather hide behind her crafts than deal with other people.

History: Verna was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Ugly, Selfish, Shy. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Verna Tosscobble, Female Halfling Aristocrat 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Auran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Arjhan Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man very much looks the part of a Sailor. His clothes are grease stained in places. His crest is greying and his face has many wrinkles. His red eyes are passionate and lively.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a desert tribe. Arjhan was born on a far western desert where he grew up under the tutelage of his mother, an expert Sailor. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Job, Poor, Immigrant, Nature. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Arjhan Skaarzborroosh, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 51 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Persuasion +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1600 gp. Solid gold idol (600 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Ulblyn Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His red hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He doesn't get along with people that don't share his tastes; and tiefling compassion

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Slave, Religious. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Ulblyn Hilltopple, Male Halfling Adept 8
Small (3'4") Halfling, True Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)18 (+4) 11 (+0)9 (-1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Giant, Gnome, Gnoll, Draconic
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 12000 sp. Jet (40 gp). Banded agate (7 gp).


Social Check DCs


Dûsh Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and tends to wear a white poncho over his likewise colored trousers and shirt. His red hair is smooth and relatively long. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: Dûsh was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He found a children's book about a Half-Orc Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Dûsh Hayhurst, Male Half-Orc Commoner 4
Medium (5'0") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)6 (-2) 7 (-2)15 (+2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Violet garnet (1000 gp). Smoky quartz (80 gp). Red-brown spinel (70 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Eiravel Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and grey handkerchief worn on his left side. He carries with him a set of shortspears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. With a patchy auburn beard and wild auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Eiravel was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Bonds: Family, Slave, Criminal record. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Eiravel Wasanthi, Male Half-Elf Warlock 14
Medium (4'10") Half-Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 104 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)20 (+5) 16 (+3)8 (-1)
Skills Deception +4, Survival +8
Senses Passive Perception 13
Languages Common, Elven, Goblin, Sylvan, Terran, Druidic, Halfling
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day184333331100

Possessions: 800 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A silver and pearl hairclip (70 gp). Old masterpiece painting (1100 gp). A necklace of small pink pearls (3000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports pastel clothing, slightly heavier than average wear. Her black fur is long and unkept. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious woman she believes everything happens for a reason. She invites people to come help in her community garden.

History: She was born in the south. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's since become an addict/alcoholic.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Religious, Immigrant. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Emerald Of Spirit, Female Tabaxi Warlock 10
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Medicine +7, Nature +6
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 1000 gp. Aquamarine (400 gp). Chrysoprase (30 gp). Golden yellow topaz (400 gp). Obsidian (14 gp). Alexandrite (400 gp). Violet garnet (400 gp).


Social Check DCs


Naal Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft violet waves gently in the breeze. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair, while still mostly auburn, has prominent grey streaks. His eyes, though not visible through his cowl, are green.

Personality: Naal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Naal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Naal's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Religious, Immigrant. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Naal Mystralath, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely grey suit with brown socks and a vest with buckled shoes. His auburn hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things.

Ideals: Logical. Flaws: Ugly, Insane, Mundane. Bonds: Poor. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Hunter Fawcett, Male Human Warrior 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5

Possessions: 100 sp.


Social Check DCs


Sarah Clare, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a brown broad hat and brown clothes. Her red hair is heavily combed to the right. Her amber eyes peer out from beneath her broad brown hat.

Personality: Sarah wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of southern immigrants she idolized her father. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She inherited the family business which she has now maintained for 6 years.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Disciplined, Gifted. Bonds: Job, Immigrant, Family. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Sarah Clare, Female Human Aristocrat 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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