Torbera Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her long auburn hair is drawn into a two foot long braid. Her blue unseeing eyes seem to look past you.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She works hard and plays hard.
History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Money/treasure.
Ideals: Impeccable. Flaws: Disease, Hedonist. Bonds: Rich, Guardian. Occupation: Butcher
Voice: Old thin voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1400 sp.
Adrex Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His crest is bronze, silky, and of moderate length. He has red eyes and a green hat with a violet feather.
Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Carpenter soon after.
Motivation: He desires power and/or immortality; and expand his business
Flaws: Impulsive. Bonds: Attractive, Adventurer, Military, Job. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 10)
Armor Class 12
Hit Points 35 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 7 (-2) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +9 / 3d6+5, Ranged +6 / 3d6+2, Grapple +5
Possessions: 700 gp. Jeweled electrum ring (5000 gp).
Alex Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his crossbow. His golden hair is cut short. He has gleaming, smiling violet eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.
History: Born in the east to a Assassin, Alex learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Opinionated, Professionalism. Flaws: PTSD. Bonds: Job. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 130 gp. Hematite (10 gp).
Manea Dare, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She sports green clothing, slightly heavier than average wear. She has wavy black hair. Her eyes are a pleasant red.
Personality: Abrasive and pushy, she has a hard time making friends. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in a small desert village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She was granted divine powers by her dying brother.
Motivation: Wants a kiss; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Has a crush. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 28 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 6 (-2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 11000 gp. Fire opal (900 gp). Brown-green garnet (150 gp). Banded agate (15 gp). Banded agate (15 gp). Iolite (30 gp). Black pearl (1500 gp). Sard (30 gp). Violet garnet (1500 gp). Malachite (15 gp). Carnelian (30 gp). Amethyst (150 gp). Zircon (30 gp). 1 Medium magic item. 1 Medium magic item.
Mara Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. She has styled her brown hair well, parting it to the right. Her ears are large.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great joy in being the best Layabout in town.
History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She has set out to sabotage the competition.
Motivation: Money/treasure; and she has passion for adventuring and risk
Flaws: Ugly, Disease. Bonds: Rich, Job, Adventurer. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 800 sp. 1 Good lock. 1 Silver holy symbol.
Fax Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man wears baggy green pantaloons and a black scarf. His clothes are grease stained in places. His crest is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can't help but pocket interesting objects he comes across
History: Fax hails from a village terrorized by gnolls. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fax grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fax. He left for the east, certain he would find work there.
Motivation: He has comitted a past crime that haunts him to this day; and revenge
Ideals: Optimist. Bonds: Poor, Immigrant, Criminal record, Enemies. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 13)
Armor Class 13
Hit Points 119 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Infernal, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 2000 gp. Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver ewer (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item.
Umpen Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish blonde hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.
History: Umpen hails from a village terrorized by giants. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many giants want him driven away; and a deep hatred of giants
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 12)
Armor Class 14
Hit Points 66 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Sardonyx (20 gp). Star rose quartz (20 gp). Black pearl (900 gp). Citrine (20 gp). Blue quartz (9 gp). Rich purple corundum (500 gp). Rhodochrosite (9 gp). Malachite (9 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thradal Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a large grey jacket. His long red hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.
Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a wizard, Thradal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Barrister, but he got bored and became a Locksmith. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: To unite with his brother; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Professionalism. Flaws: Shy. Bonds: Mentor, Job, Family. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Chain shirt.
Theodoric Nibley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is still thick. His eyes are a pleasant amber.
Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local courier
Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
