Nordak Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered dancing. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and he's attracted to the pc
Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 60 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 4000 sp.
Jocelyn Dayton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and silver with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His half smiles and amber eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Jocelyn was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by goblins. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker, Persistence. Bonds: Rich, Attractive, Enemies. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Zanna Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries a battered halberd and tarnished glaive as well. She has slicked back chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: Zanna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. When she's not drinking or sleeping the drinks off, she's doing painting.
History: The child of a Tailor, who enjoyed hunting, Zanna was taken on many hunting expeditions. Her childhood dream was to be a Tailor, but she was a colossal failure. She struck the Stableman job and began her own company from there.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Fighting, Artistic. Bonds: Nature, Job, Family. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Half-Plate.
Susannah Cromwell, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She is an epitome of beauty. Her hair is auburn and very short. Her violet eyes dart from person to person.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is obsessed with a lost civilization.
History: Susannah lived on a farm with her father, near the main road leading to a nearby town. In her 10th year, her parents were killed by a drow raid, leaving Susannah alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Bonds: Attractive, Poor, Enemies, Adventurer, Family. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp.
Lucan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his brown hair in a pixie cut. He has gleaming, smiling hazel eyes.
Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Spy, who enjoyed hunting, Lucan was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Attractive, Nature. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Alain Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears baggy white pantaloons and a green scarf. Her whole body is exceptionally muscular. She is bald on top and has large chestnut tufts of hair around her ears. Her violet eyes peer out from beneath her top white hat.
Personality: Alain is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses divination through singing.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 4000 sp. Aquamarine (200 gp). Azurite (13 gp). Sardonyx (70 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rezena Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a green coat over a blue low-cut shirt, and a top hat upon her head. She wears her green crest down. She wears an eyepatch.
Personality: Rezena wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.
History: Born in a small village she learned the ways of the warrior from her mother. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rezena fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with her childhood friend.
Ideals: Disciplined, Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Violet garnet (1400 gp). Lapis lazuli (12 gp).
Spear Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears pastel cloth garments or leather armor. He carries with him a set of rapiers on his belt, each one with a sapphire on the hilt. He wears a Stetson hat to hide his balding. This yellow eyed northerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the north. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 11)
Armor Class 11
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 3d8-3, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2500 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Solid gold idol (600 gp). A roughly beaten golden orb (110 gp). Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Solid gold idol (600 gp). 1 Minor magic item.
Dworic Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple brown robe with tan stripes complete with hood. He is an epitome of beauty. His white hair is slicked back into a classic pompadour. His eyes are likewise hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: When he was but 3 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 55 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1000 gp. Coral (130 gp). Deep blue spinel (1000 gp). Coral (130 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
