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NPC Generator

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Advanced [show]


Ranala Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a tan costume with the symbols of the four houses of cards on her torso, she is not a threatening figure. Her silver hair is greasy and uncared for. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Ranala is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She comes from a rich eastern family. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Ranala Horcusporcus, Female Gnome Paladin 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp. Chrysoberyl (120 gp).


Social Check DCs


Gerald Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying white hair a little too much giving a sharp white color. His skin is flawless and his blue eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Logical. Bonds: Attractive, Job, Religious, Mentor. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Gerald Connors, Male Half-Elf Barbarian 7
Medium (5'6") Half-Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Athletics +5, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her cinnamon fur is smooth and relatively long. Her amber eyes have a joyful gleam in them most of the time.

Personality: She likes to make people angry or surprised. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Marshal for hire.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Dynamic Thunder, Female Tabaxi Fighter 11
Medium (5'7") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills History +6, Insight +5
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1600 gp. Fire opal (500 gp). Jade (130 gp). Rock crystal (50 gp). Banded agate (9 gp). Carnelian (50 gp). Jasper (50 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Rose (50 gp).


Social Check DCs


Balam Random, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He keeps his silver hair in a pixie cut. He is baby faced.

Personality: Calm and collected, he is a well trained Layabout. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, In love. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balam Random, Male Tiefling Commoner 6
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Therai Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. His hair is brown, silky, and of moderate length. His silver eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: Born in the south to a Weaver, Therai learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Bonds: Poor, Attractive, Job, Adventurer. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Therai Fluke, Male Tiefling Bard 8
Medium (5'1") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 17 (+3)16 (+3)
Skills Athletics +4, Deception +6
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 200 gp. Red-brown spinel (140 gp). Obsidian (12 gp).


Social Check DCs


Jarsali Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her tied-back hair is auburn. Her fair skin shows little sign of her aristocratic breeding.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Jarsali studied abroad. Her first spouse was a Sculptor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was granted divine powers by her dying sister.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Jarsali Galanodel, Female Half-Elf Sorcerer 14
Medium (4'10") Half-Elf, Neutral Evil (CR 14)
Armor Class 14
Hit Points 59 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)10 (+0) 17 (+3)17 (+3)
Skills Acrobatics +9, Deception +8
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 gp. Old masterpiece painting (400 gp). An abacus with copper, silver and gold markers (40 gp). Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (3000 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Gresham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a auburn handlebar mustache and slicked back auburn hair. This hazel eyed easterner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Passionate. Bonds: Rich, Attractive, Adventurer, Religious. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Theobald Gresham, Male Human Wizard 8
Medium (6'1") Human, Neutral Evil (CR 8)
Armor Class 14
Hit Points 15 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills History +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 2000 sp. Violet garnet (300 gp). Rock crystal (70 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Bernard Shelly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a broad hat to hide his balding. This gray eyed southerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with finding treasure.

History: The child of southern immigrants he idolized his mother. Bernard was born on a far southern island where he grew up under the tutelage of his mother, an expert Mason. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He has money and likes to spend it; and he wants revenge against illithids

Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant, Enemies. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Bernard Shelly, Male Human Wizard 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 8 (-1)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp.


Social Check DCs


Astar Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His hair is dark red, silky, and of moderate length. His eyes are likewise white.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Attractive, Religious. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Astar Intellect, Male Tiefling Commoner 6
Medium (6'4") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. Red garnet (150 gp). Aquamarine (1300 gp). 1 Minor magic item.


Social Check DCs

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