Zook Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A 3'7" northern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his black hair to look like a famous performer. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Zook was born with his father's beautiful face. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable
Ideals: Gifted, Fighting. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2800 sp. Peridot (80 gp).
Raer Iathrana, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He wears his brown hair up in a very large beehive style do. His eyes are a pleasant amber.
Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raer is combative with any and all who dare try his patience in the slightest.
History: Born in the west his family was never financially stable. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Shoemaker.
Motivation: Wants to open a new tavern; and to be a gardener again
Ideals: Justice, Gifted. Bonds: Job, Poor. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp.
Reynard Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large brown tufts of hair around his ears. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Reynard was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Reynard was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 8 years.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich, Job, Military. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 30 gp.
Torgga Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Healer does. She has styled her brown hair well, parting it to the left. She wears large thick round spectacles.
Personality: She snorts whenever she laughs or is feeling confident. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the north, but her parents moved at a very young age to the west. Like her father and her brother before her, after school she went straight into learning to become a Healer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels the way she acts is they only way to get by in the world; and to be a farmer again
Ideals: Impeccable. Flaws: Fearful, Antagonistic. Bonds: Job, Immigrant. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 19 (+4) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp.
Oloric Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his silver hair down. His eyes are amber and beady.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Mercenary
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 230 gp.
Shadow Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Shoemaker does. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His beige fur, when down, is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Shadow hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.
Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Shoemaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 64 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1300 gp. Finely wrought small gold bracelet (40 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (400 gp). Silver comb with moonstones (300 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.
Murgen Burton, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'0" and muscular, this eastern woman wears a white tunic with black highlights, and long pastel pants that bunch up around her shoes. Her hair is short and white. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She exudes charisma. She is a tour de force of persuasion. Murgen is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Murgen lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Since then, she has sought to make the best of life.
Motivation: Wants to open a new tavern; and regain custody of her son
Ideals: Athletic, Optimist. Bonds: Attractive, Family, Job. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 85 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Infernal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +6
Possessions: 600 pp. Gold and topaz bottle stopper cork (900 gp). A roughly beaten golden orb (140 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Fire opal pendant on a fine gold chain (800 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold dragon comb with red garnet eye (900 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (900 gp). Silver chalice with lapis lazuli gems (140 gp). Large well-done wool tapestry (200 gp). Gold cup set with emeralds (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold cup set with emeralds (6000 gp). 1 Minor magic item. 1 Minor magic item.
Cimer Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'4" and is renowned for his bright black suits and hats. His right leg appears badly burned and disfigured. His chestnut hair is thinning but still full. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.
History: He got into the Barkeep business at a young age. He was an apprentice working in his mother's forge. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To pay off his debts; and he is unsatisfied with his job
Ideals: Justice, Fighting. Flaws: Selfish. Bonds: Job, Debt. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 2000 sp. Moonstone (40 gp).
River Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. Her fur is black, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in the east. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She left for the east, certain she would find work there.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Rich, Immigrant. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp.
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