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NPC Generator

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Advanced [show]


Dabbledob Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is cut short. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has never given up on his poetry dream.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Dabbledob Quillsharpener, Male Gnome Barbarian 14
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 15
Hit Points 144 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Athletics +8, Deception +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +6

Possessions: Hematite (4 gp). Jet (50 gp). Sardonyx (80 gp). Alexandrite (600 gp). Rhodochrosite (4 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bork Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by beers. His tied-back hair is white. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bork took refuge in the ruined castle and found the beat up lance and armor he uses now. He has never given up on his painting dream.

Motivation: He has money and likes to spend it; and regain custody of his son

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Bork Wharton, Male Half-Orc Barbarian 7
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)11 (+0) 12 (+1)7 (-2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 2000 sp. Citrine (50 gp). Black pearl (1300 gp).


Social Check DCs


Gomory Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears brown cloth garments or leather armor. His blonde hair and beard is wavy and long. His eyes are brown.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Artistic. Flaws: Insomniac. Bonds: Nature, In love, Family. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Gomory Cotton, Male Human Barbarian 8
Medium (6'6") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 14 (+2)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anbera Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. She is tall, broad shouldered and powerfully built. She has done her best to style her black hair to look like a famous performer. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the west to a Stableman, Anbera learned a great deal about her father's area of expertise. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Job, In love. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Anbera Silverstone, Female Dwarf Druid 7
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 8
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 17 (+3)14 (+2) 16 (+3)11 (+0)
Skills Athletics +1, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Vonana Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is white and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Vonana studied abroad. After coming to the age of reason, Vonana took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Gifted. Flaws: Insane, Antagonistic, Selfish. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Vonana Orcfoe, Female Dwarf Commoner 9
Medium (3'9") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 39 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 12000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).


Social Check DCs


Watson Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many green ritualistic tattoos. He usually wears his red robe and has his hand crossbow always slung over his shoulder. His red hair has been sun bleached extensively. His blue eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Half-Orc compassion; and money/treasure

Ideals: Fighting. Flaws: Racist. Bonds: Military, Rich, Criminal record. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Watson Sunmeadow, Male Halfling Warrior 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 71 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Gildmak Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Athletic. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Gildmak Sunmeadow, Male Halfling Bard 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. Iolite (30 gp).


Social Check DCs


Nedda TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her grey robe, and carries rapiers. Her silver hair is well kept. Her fierce hazel eyes like to dwell on things.

Personality: Nedda is depressed about a lot of things. She tends to be a nihilist. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Nedda was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Nedda's father didn't care for her much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nedda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life.

Ideals: Fighting, Gifted. Flaws: Depressed, Antagonistic. Bonds: Mentor. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Nedda TellPenny, Female Halfling Sorcerer 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 8000 sp.


Social Check DCs


Pennie Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a red tunic with grey highlights, and long brown pants that bunch up around her shoes. She wears her golden hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of a Tanner, who enjoyed hunting, Pennie was taken on many hunting expeditions. Her first spouse was a Tanner, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Family, Adventurer. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Pennie Brushgather, Female Halfling Aristocrat 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. Peridot (30 gp). Black pearl (500 gp). Chrysoberyl (160 gp).


Social Check DCs

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