Jezebeth Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a robe, a symbol of her god around her neck, and a longsword on her belt. Her silver hair is drawn into a tight pony tail with a cross scrunchie. She wears a mask on her face.
Personality: Cocky and sure of herself, she believes she is the best Doctor born in the past three hundred years. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 7 years.
Motivation: Expand her business; and marry her sister to traveling adventurers
Ideals: Fighting. Flaws: Disease. Bonds: Job, Family, Rich. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Smoking Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His lavender fur is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments
History: His mother raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Ideals: Persistence, Gifted. Bonds: Attractive, Nature, Family. Occupation: Painter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 3100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Paelias Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a red scarf. He is bristling with hidden weapons, mostly ceremonial daggers and rapiers. His hair is blonde and curly. He wears a mask on his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.
Motivation: His religion dominates his actions; and he has decided he is irredeemable
Ideals: Optimist. Flaws: Fearful. Bonds: Criminal record, Religious, Enemies. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.
Flame Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her yellow fur has been sun bleached extensively. Her eyes are likewise copper. Her teeth are white and perfect.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Flaws: Mundane. Bonds: Rich, Attractive, Religious. Occupation: Interpreter
Voice: Booming voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
Possessions: A delicate silver chain set with a tourmaline (70 gp). Golden circlet with four aquamarines (1000 gp). Silver chalice with lapis lazuli gems (130 gp). Silver comb with moonstones (800 gp).
Right-Handed Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear ponchos typically of a light pastel in addition to tight pants. Her fur is red and very short. She tend to wears goggles to shield her eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. The war was a terrible time for her, and Right-Handed does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Right-Handed was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants to get laid; and expand her business
Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Job, Rich, Has a crush. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Aquan, Gnoll, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 600 sp. Brass mug with jade inlays (300 gp).
Avelina Roscoe, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing the road beaten gear of a warrior. She has wavy blonde hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Avelina lived on a farm with her mother, near the main road leading to a nearby town. She was taken from her home at a very young age. By chance she met her sister recently and the two have been together since.
Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a jeweler and was forced into it by her family
Ideals: Fighting, Philantrophist. Bonds: Job, Family, Slave. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Drogo Ashton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, brown cloak. His golden hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 17th year, his parents were killed by a giants raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Revenge; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Insane. Bonds: Nature, Adventurer, Slave, Enemies. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 81 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Gnoll, Halfling, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2400 gp. Violet garnet (600 gp). Red garnet (80 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vicky Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many brown ritualistic tattoos. She wears a lot of dark rich colors, with gold accents. Her hair is white and curly. Her eyes are likewise blue.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Energy wise she seems alert and responsive.
History: Gifted from a young age, Vicky studied abroad. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.
Ideals: Professionalism, Gifted. Bonds: Attractive, Enemies, In love. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 800 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).
Zaffrab Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan tunic with brown highlights, and long blue pants that bunch up around his shoes. His red hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Nothing but the best is good enough for him; and he is greedy
Ideals: Joker, Impeccable. Flaws: Secretive. Bonds: Attractive, Rich, Adventurer. Occupation: Dilettante
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
