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NPC Generator

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Advanced [show]


Kadana Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered flail and tarnished scimitar as well. Her red crest is thinning but still full. She wears large thick round spectacles.

Personality: She dislikes all the random violence that takes place in the east. She receives visions of the future at random moments

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Kadana's homeland. Kadana decided to take the middle way and become a bodyguard. She hasn't been sleeping well lately.

Motivation: Retire the richest woman in the east; and to get a good night's sleep

Ideals: Fighting, Pacifist, Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Kadana Argenthrixus, Female Dragonborn Aristocrat 7
Medium (6'2") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)9 (-1) 8 (-1)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abad Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'4" western man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He has moderate length white hair. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He now mingles about in high society.

Motivation: Many dire rats want him driven away.

Ideals: Gifted. Bonds: Rich, Attractive, Immigrant, Enemies. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Abad Ennui, Male Tiefling Expert 8
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 13 (+1)18 (+4)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 300 gp. Star ruby (1300 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Obsidian (16 gp). Star ruby (1300 gp). Rich purple corundum (1300 gp).


Social Check DCs


Chenna Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a brown mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a Navigator, her mother struggled to pay the bills. She found a children's book about a Halfling Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Chenna Tallfellow, Female Halfling Cleric 12
Small (3'1") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 113 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Athletics +5, Insight +7
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 3000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A delicate brass dragon egg (50 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (1500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Korinn Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. She is portly but not overly obese. Her crest is cut close to her head. Her red eyes peer out from beneath her top black hat.

Personality: She exudes charisma. She is a tour de force of persuasion. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently gotten a pet goose that steals things from people.

Motivation: She wants revenge against gnolls; and a rival would like her out of the picture

Flaws: Disease. Bonds: Attractive, Criminal record, Poor, Enemies. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Korinn Delmirev, Female Dragonborn Monk 5
Medium (6'4") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 14 (+2)15 (+2) 7 (-2)11 (+0)
Skills Acrobatics +6, Medicine +1
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kallista Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears green leather gloves, a green jacket, and tight pants. Her white hair is heavily combed to the right. Her eyes are silver and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the west, but her parents moved at a very young age to the east. She was taken as a slave by a traveling circus and forced to perform She used her abilities to travel the world and help people.

Motivation: She feels kind of lost in life; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Immigrant, Slave. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Kallista Poetry, Female Tiefling Sorcerer 6
Medium (5'10") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 110 pp.


Social Check DCs


Margery Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is portly but not overly obese. Her blonde hair is drawn into a tight pony tail with a clover scrunchie. Her eyes, though not visible through her cowl, are brown.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the north her family was never financially stable. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Butcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Bonds: Attractive, Job, Poor, Criminal record, Family. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Margery Tealeaf, Female Half-Elf Sorcerer 4
Medium (5'5") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp.


Social Check DCs


Merihim Light, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time, and sports empty pouches on his belt. His purple hair is singed and shortened. His white eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his mother.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Merihim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Merihim Light, Male Tiefling Expert 12
Medium (5'10") Tiefling, Lawful Good (CR 12)
Armor Class 9
Hit Points 67 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)18 (+4) 13 (+1)10 (+0)
Skills Intimidation +4, Religion +8
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Abyssal, Elven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 400 pp. Obsidian (13 gp). Rock crystal (40 gp). Jasper (40 gp). Moonstone (40 gp). Onyx (40 gp). Violet garnet (1200 gp). Jet (70 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.

History: Warryn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Miller, but he was a colossal failure. He has taken up work as a Mortician and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is unsatisfied with his job

Flaws: Shy, PTSD. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Warryn Daergel, Male Gnome Barbarian 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 13 (+1)6 (-2)
Skills Athletics +3, History +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 600 gp.


Social Check DCs


Melissa Kinsley, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Spy uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her moppish golden hair is in a traditional bowl cut. She wears large thick round spectacles.

Personality: She can speak with the recently deceased. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Melissa is combative with any and all who dare try her patience in the slightest.

History: Born in the south to a Spy, Melissa learned a great deal about her mother's area of expertise. Brilliant and gifted she never wanted to apply herself. She has drifted from career to career and currently works as a Spy.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Gifted, Justice. Bonds: Job, Attractive. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Melissa Kinsley, Female Human Rogue 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)10 (+0) 6 (-2)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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