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NPC Generator

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Advanced [show]


Sun Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown armored body suit, with a simple grey line shooting up and back down. Her fur is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.

Motivation: Retire the richest woman in the west; and to get a good night's sleep

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Insomniac. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Sun Mirror, Female Tabaxi Bard 6
Medium (6'1") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 17 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Sapphire pendant on gold chain (1200 gp). Finely wrought small gold bracelet (100 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Graham, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is cut jaggedly and amateurishly. Her eyes are a pleasant green.

Personality: Giselle wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the east to a Courier, Giselle learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Courier for hire.

Motivation: Expand her business.

Ideals: Fighting, Athletic, Disciplined. Bonds: Attractive, Job. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Giselle Graham, Female Human Wizard 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp. Jade (80 gp).


Social Check DCs


Gomory Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears violet leather gloves, a violet jacket, and tight pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: A powerful slaver made him what he is. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Gomory Adler, Male Half-Elf Warlock 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. Blue sapphire (900 gp). Sardonyx (70 gp). Violet garnet (400 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Stansfield, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'5" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her right leg appears badly burned and disfigured. Her golden hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also hits on women, regardless of circumstances.

History: Williamina was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a crush on the local Doctor.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Has a crush. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Williamina Stansfield, Female Human Aristocrat 7
Medium (5'5") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 70 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)12 (+1) 7 (-2)13 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4

Possessions: 700 gp.


Social Check DCs


Barakas Lust, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. He has done his best to style his white hair to look like a famous performer. His eyes are white and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a island tribe. Barakas was born on a far southern island where he grew up under the tutelage of his father, an expert Marshal. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant, Nature. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Barakas Lust, Male Tiefling Wizard 4
Medium (5'9") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Terran, Ignan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 600 gp. 3 Alchemist’s fire. 6 Acid flasks. 2 Antitoxin.


Social Check DCs


Two Llamas Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears rags and sports a simple walking cane. He has wavy white fur. His eyes are copper and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Religious, Mentor, Immigrant. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Two Llamas Timber, Male Tabaxi Aristocrat 9
Medium (5'4") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (900 gp). Gold and topaz bottle stopper cork (300 gp). A delicate brass dragon egg (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has done her best to style her brown fur to look like a famous performer. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 2 years later her spouse died after the birth of her son. Heartbroken, Shifting never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She's looking for her big break; and she has money and likes to spend it

Ideals: Gifted. Flaws: Impulsive. Bonds: In love, Adventurer, Rich. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Shifting On the Mountaintop, Female Tabaxi Commoner 3
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Mara Firahel, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a tan poncho over her likewise colored trousers and shirt. Her black hair is wavy and long. Her eyes are amber.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the south to a Architect, Mara learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has never given up on her writing dream.

Motivation: Retire the richest woman in the south; and expand her business

Ideals: Artistic, Entrepeneur. Flaws: Shy, Hedonist. Bonds: Job. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Mara Firahel, Female Elf Warlock 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His blonde hair is lengthy. His half smiles and blue eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying sister.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Attractive, Military. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Trym Chatham, Male Human Ranger 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 11 (+0)5 (-3)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp. Alexandrite (200 gp).


Social Check DCs

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