Soveliss Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. He is a great chef.
History: Gifted from a young age, Soveliss studied abroad. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 87 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3100 gp. Alexandrite (1000 gp). Fiery yellow corundum (1200 gp). Chrysoprase (30 gp). Coral (100 gp).
Ghaliver Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large red mantle and cape that has been intricately interwoven into his tan robe. His hair, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Junk Dealer
Voice: Breathy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 5 (-3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1300 sp. Coral (40 gp). Silver pearl (40 gp).
Gomory Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'10". She is wearing a long, green cloak, and her gloved hand is found clutching a club. She has styled her red hair well, parting it to the left. Her red unseeing eyes seem to look past you.
Personality: Her tongue was cut out and she uses sign language. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Gomory was born the youngest of three triplets. She dropped out of school to support her sick mother, and resented it. Some 8 years later her spouse died after the birth of her son. Heartbroken, Gomory never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She is greedy; and an old rival family wants her found
Ideals: Artistic, Logical. Flaws: Disease. Bonds: Family, In love, Rich. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Auran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Driindar Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears tattered old clothes and is in decent physical shape. Her copper crest, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: Driindar wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: In love, Rich. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 24 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
Possessions: Violet garnet (200 gp). Black pearl (200 gp). Obsidian (5 gp). Malachite (5 gp). Golden pearl (160 gp). Azurite (5 gp). Malachite (5 gp). Brown-green garnet (160 gp). 1 Minor magic item.
Mary Clare, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. With bright red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to make people angry or surprised. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Through the years after Mary was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Mary's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Insomniac, Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp. Smoky quartz (50 gp). 1 Masterwork Common Melee.
Sarah Wordsworth, Female Human [Permalink]
Personal [hide]
Description: A 4'10" northern woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is brown and very short. Her otherwise smooth face is marked with small tiny scars.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Sarah was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She left for the north, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and many brigands want her driven away
Ideals: Optimist, Fighting, Persistence. Bonds: Immigrant, Enemies. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Wymar Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his brown hair in a flapper bob. His eyes, though not visible through his cowl, are brown.
Personality: He has always had a great fascination with Half-Orc culture. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Slave Trader mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and a strong sense of loyalty to half-orc people
Flaws: Racist, Shy, Disease, Insomniac. Bonds: Poor. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: Just what you see.
Shifting In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His black fur is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Cook. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: In love, Poor, Job. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate.
Corkitron Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He has wavy auburn hair. His gray eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well.
Flaws: Shy, Racist. Bonds: Immigrant, Rich, Family. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 5000 gp. Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Silver comb with moonstones (900 gp). A roughly beaten golden orb (80 gp). Silver ewer (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (800 gp). An abacus with copper, silver and gold markers (80 gp). A small bag of saffron. (40 gp). Gold and ruby ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver ewer (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Black velvet mask with numerous citrines (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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