Whurbin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Junk Dealer profession.
History: He comes from a rich northern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, Rich, Family. Occupation: Servant
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 88 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Druidic, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 200 pp.
Jane Home, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is dressed in a clean grey cloak covering her clean studded leather. Beneath her clothing is a huge mess of scar tissue. Her Stetson hat is riddled with cuts and holes. She has gleaming, smiling brown eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Animals are drawn to her, and she is able to talk to them.
History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was taken as a slave by a traveling circus and forced to perform She was granted martial powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Slave, Poor. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Tanglefoot bags.
Eldon Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is wearing the road beaten gear of a warrior. He wears his black hair up in a very large beehive style do. His eyes are brown and beady.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.
History: Eldon lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Eldon and his spouse have recently divorced.
Motivation: Regain custody of his daughter.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 52 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 6 (-2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 2000 gp. 1 Medium magic item.
Meena Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her hair is brown and curly. She wears an eyepatch.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Animals are drawn to her, and she is able to talk to them.
History: Meena hails from a village terrorized by dire rats. She was taken from her home at a very young age. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 9)
Armor Class 10
Hit Points 58 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 4 (-3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Gnome
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1100 gp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Keyleth Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her tied-back hair is silver. Her thin eyebrows rest above her beady hazel eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Gardener, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Amber (70 gp).
Mardnab Beren, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She wears just a blue suit. She wears her white hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: She never swears and excessively uses polite adverbs when speaking. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Mardnab lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their son. She worked as a Doctor, and she later adopted a second son.
Motivation: An old rival family wants her found.
Ideals: Optimist. Bonds: Slave, Family, Attractive. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 6000 sp. 1 Minor magic item.
Oblar Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears dark leathers with embroidery. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small mountains village. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Mundane, Fearful. Bonds: Nature. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1900 sp.
Halander Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. He wears a top hat to cover his moderate length chestnut hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Halander was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He became a Stableman soon after.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
River Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her yellow fur is thinning but still full. This blue eyed northerner is not easily forgotten.
Personality: She has a massive crush on the younger sibling of the Miner who has hired her part-time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She is the product a well kept family trust fund and as such has never really known need. Her father took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has a crush on the local Barkeep.
Ideals: Gifted. Bonds: Adventurer, Has a crush, Rich, Nature. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp. 1 Everburning torch.
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