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NPC Generator

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Advanced [show]


Rezena Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears light armors faded through time and improper care. She has done her best to style her silver crest to look like a famous performer. Her eyes are gold and she is always smoking a pipe.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She believes the world needs to unite to get rid of goblins once and for all.

History: When she was but 7 years old her parents immigrated from the east. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in sickle use. She moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Fighting. Flaws: Sensitive. Bonds: Enemies, Immigrant. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Rezena Jerynomonis, Female Dragonborn Cleric 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Iolite (70 gp).


Social Check DCs


William Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears yellow trousers with red and grey striped suspenders. He wears various colorful collared shirts. He keeps his long chestnut hair kept up in a rat tail. He has several tiny sapphire earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted psionic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Rich, Religious. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

William Larson, Male Half-Elf Adept 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Nirgel Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple green robe with tan stripes complete with hood. He wears his black hair down. His eyes are white.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nirgel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nirgel. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Addict. Bonds: Job, Immigrant, Criminal record. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Nirgel Temerity, Male Tiefling Cleric 13
Medium (5'11") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 49 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 1000 gp. Moss agate (11 gp). Jasper (60 gp). Golden yellow topaz (1000 gp). Jasper (60 gp). Rose (60 gp). Azurite (11 gp). Peridot (60 gp). Citrine (60 gp). Rhodochrosite (11 gp). Golden yellow topaz (1000 gp). Obsidian (11 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She carries with her a set of ceremonial daggers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her small hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She receives visions of the future at random moments

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Great Of Dragons, Female Tabaxi Warlock 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)6 (-2) 9 (-1)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Veit Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears grey trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. His hair is silver and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south. Like his mother and his sister before him, after school he went straight into learning to become a Locksmith. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Veit Daerdahk, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Medrash Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His scarlet crest is thinning but still full. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Medrash Gygazzylyshrift, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 230 pp. Freshwater pearl (9 gp). Azurite (9 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear black tank tops with white pants. His long silver hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Ahrim Agility, Male Tiefling Bard 8
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)17 (+3) 15 (+2)20 (+5)
Skills Athletics +6, History +6
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He has a long silver beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: The child of a Fortune-teller, who enjoyed hunting, Howard was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Antagonistic. Bonds: Immigrant, Nature, Family. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Howard Brightmoon, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 16 (+3)7 (-2)
Skills Arcana +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Aquan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp.


Social Check DCs


Kristryd Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing colorful clothing, dressed as a Gardener. She keeps her chestnut hair in a flapper bob. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Kristryd has worked very hard to control her curse. She struck the Gardener job and began her own company from there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Kristryd Bigtoe, Female Dwarf Fighter 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 18 (+4)6 (-2)
Skills Performance +0
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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