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NPC Generator

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Advanced [show]


Art Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has no fur. Her amber eyes dart from person to person to random spaces in the air.

Personality: While she acts the brute, she is far gentler than she would appear. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Art and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Art Buttons, Female Tabaxi Aristocrat 10
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 95 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)12 (+1) 13 (+1)18 (+4)
Skills Persuasion +8
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his white fur up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a very good compulsive liar and kleptomaniac.

History: Left-Handed was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Insomniac, Greedy. Bonds: Attractive, Criminal record, Adventurer. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Left-Handed Fang, Male Tabaxi Commoner 4
Medium (5'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 12 (+1)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Healer’s kit. 1 Good lock.


Social Check DCs


Lance Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a flapper bob. His brown unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Disciplined. Flaws: Disease. Bonds: Attractive. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Lance Charlton, Male Human Bard 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Igden Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" northern man, he wears skinny pants and wears a blue and grey robe with the hood down. His red hair is knotted and matted. His blue eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Igden would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Poor, Adventurer. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Igden Miggledy, Male Gnome Cleric 11
Small (3'3") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 53 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)19 (+4) 13 (+1)11 (+0)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Dwarven, Giant, Infernal
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 900 gp. Blue quartz (13 gp). Clear bright green emerald (4000 gp). Coral (40 gp). Tiger eye turquoise (13 gp). Eye agate (13 gp). Blue quartz (13 gp). Hematite (13 gp). Sard (30 gp). Hematite (13 gp). Black star sapphire (1100 gp).


Social Check DCs


Fivin Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. He wears a wide-brimmed hat to hide his balding. He has several tiny topaz earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and to find somewhere to settle down

Ideals: Fighting, Athletic, Joker, Optimist. Flaws: Mundane. Bonds: Rich. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Fivin Nailo, Male Elf Cleric 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Superior lock.


Social Check DCs


Geoffrey Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with green socks and a vest with buckled shoes. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Sellsword, his father struggled to pay the bills. Geoffrey was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Weaver. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Dumph, Male Human Expert 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 34 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His brown hair is thinning but still full. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Osco speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Osco was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Osco's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Osco Tallfellow, Male Halfling Sorcerer 5
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 30 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)14 (+2) 17 (+3)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 700 gp.


Social Check DCs


Bimpnottin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear flannel. She sports golden long hair. Her eyes are likewise violet.

Personality: She never swears and excessively uses polite adverbs when speaking. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She now spends her time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist, Logical. Bonds: Immigrant, Rich. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Bimpnottin Daergel, Female Gnome Druid 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)6 (-2) 14 (+2)17 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. Black opal (400 gp). 1 Minor magic item.


Social Check DCs


Verna Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears a lot of dark rich colors, with gold accents. She is tall, broad shouldered and powerfully built. She has a long golden ponytail with little hanging trinkets. She has several tiny sapphire earrings on each ear.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Verna studied abroad. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: Doesn't want to be a Detective and was forced into it by her family.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Detective

Voice: German accent

Attributes [hide]

Verna Quickstep, Female Halfling Adept 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 5000 sp.


Social Check DCs

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