Jarana Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and brown workpants. Her shirt is violet, and she wears a heavy brown leather apron most of the time. She keeps her long auburn hair kept up in a rat tail. Her hazel unseeing eyes seem to look past you.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Miller job and began her own company from there.
Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Job, Rich. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 52 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 15000 sp. Embroidered and bejeweled glove (4000 gp). An abacus with copper, silver and gold markers (130 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1200 gp).
Zaffrab Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and white handkerchief worn on his right side. He carries a battered sickle and tarnished shield as well. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is a Jackalwere in disguise. His mother took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero
Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 gp. 1 Minor magic item.
Hethress Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red crest is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Hethress is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She has set out to sabotage the competition.
Motivation: She is greedy.
Flaws: Disease, Insomniac. Bonds: Rich, Job, Family. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Vorka Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is physically well-built. Her hair is chestnut, silky, and of moderate length. She is baby faced.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.
History: She was born in the west. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult.
Ideals: Persistence. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 128 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: 1700 pp. A silver and pearl hairclip (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Fire opal pendant on a fine gold chain (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Silver comb with moonstones (400 gp). Gold and ruby ring (10000 gp). Finely wrought small gold bracelet (70 gp). A silver and pearl hairclip (70 gp). Brass mug with jade inlays (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).
Quarion Horineth, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He is an epitome of beauty. His hair, while still mostly chestnut, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To pay off his debts; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Bonds: Attractive, Criminal record, Adventurer, Debt. Occupation: Actor
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Quarion Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A 5'0" western man, he wears tattered old clothes. His blonde hair is smooth and relatively long. His thin eyebrows rest above his beady green eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Quarion studied abroad. Quarion was born on a far western plains where he grew up under the tutelage of his mother, an expert Gardener. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Calcitro Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Beggar. He carries with him a set of hand crossbows on his belt, each one with a jet on the hilt. His white hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Bonds: Job, Attractive, Military. Occupation: Beggar
Voice: Timid voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 61 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 900 gp.
Nalral Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown collared shirt and red pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His red hair is knotted and matted. He has brown eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the east, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Halfling people.
Flaws: Ugly, Racist. Bonds: Family, Immigrant. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 64 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1000 gp. Solid gold idol (400 gp). Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Berevan, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He wears blue painted combat armor at almost all times, and his gloved hand is found clutching a sickle. His white hair is knotted and matted. He has a dull look in his green eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Naal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Optimist, Gifted. Bonds: Military, Family. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Orc, Abyssal, Gnome, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
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