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NPC Generator

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Advanced [show]


Stacee Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a white cloak and cross-gartered green stockings. Her black hair is matted, messy, and big. She has green eyes and a white hat with a green feather.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She misses her home and complains about the freezing weather, even in summer.

History: She comes from a rich western family. She made a point of taking high paying jobs and getting most of it up front. She now spends her time doing works of charity.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich, Adventurer. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Stacee Shadowquick, Female Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp. A miniature golden chest with tiny emeralds lining the top (180 gp).


Social Check DCs


Mindartis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his golden hair up. His eyes are likewise gray. His teeth are white and perfect.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: To be a Shoemaker again; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Family, Job. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Mindartis Teinithra, Male Elf Aristocrat 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 6 (-2)13 (+1)
Skills Perception +0, Religion +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kelter Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Kelter was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a tanner and was forced into it by his family

Ideals: Persistence, Impeccable. Bonds: Attractive, Family. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Kelter Porridgepot, Male Halfling Commoner 10
Small (3'3") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 54 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)9 (-1) 17 (+3)19 (+4)
Skills Deception +8, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her job bores her to no end. She has decided to make it more interesting.

History: She was born blind and as such lacked many opportunities for work. Anne liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Nature. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Anne Strongbones, Female Halfling Rogue 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10 pp. Gold and topaz bottle stopper cork (900 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Damaia Terror, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'1", this woman wears black trousers with tan and grey striped suspenders. She wears various colorful collared shirts. Her brown hair is drawn into a tight pony tail with a cross scrunchie. Her face is scarred and worn.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Damaia and her spouse have recently divorced.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Server

Voice: German accent

Attributes [hide]

Damaia Terror, Female Tiefling Druid 1
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Mamnen Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His left leg appears badly burned and disfigured. His hair is purple and very short. He has gold eyes and a green hat with a black feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Joker. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Mamnen Obscure, Male Tiefling Warrior 3
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Deep blue spinel (700 gp).


Social Check DCs


Cask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a glaive. His orange fur is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cask was born on a far eastern desert where he grew up under the tutelage of his father, an expert Herbalist. He was granted druidic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Cask Mirror, Male Tabaxi Cleric 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. 1 Simple lock.


Social Check DCs


Harvest Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing the road beaten gear of a warrior. His white fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Harvest Candle, Male Tabaxi Barbarian 7
Medium (5'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Golden pearl (160 gp). Fiery yellow corundum (1500 gp). Peridot (50 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting black shirt and pants. His black hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mormo was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Logical. Bonds: Attractive, Family, Nature. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Mormo Integrity, Male Tiefling Druid 7
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)12 (+1) 11 (+0)17 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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