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NPC Generator

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Advanced [show]


Dworic Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear brown clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His red hair, when down, is lengthy. His violet eyes peer out from beneath his deerstalker brown hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west. Through the years after Dworic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dworic's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Insomniac. Bonds: Slave, Immigrant, Enemies. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Dworic Trueblood, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 74 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +7, History +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +4

Possessions: 300 pp. Fire opal pendant on a fine gold chain (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). An abacus with copper, silver and gold markers (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (500 gp). A roughly beaten golden orb (130 gp). A roughly beaten golden orb (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has wavy blonde hair. She is very pretty but has cold, dead eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is harsh and unforgiving.

History: Gifted from a young age, Verna studied abroad. She has had some formal singing training, and achieved minor success. She was granted psionic powers by her dying sister.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Gifted, Artistic, Logical. Flaws: Antagonistic. Bonds: Attractive, Guardian. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Verna Sunmeadow, Female Halfling Bard 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: Banded agate (15 gp). 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Rose TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her blue eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Disciplined. Flaws: Impulsive, Antagonistic. Bonds: Slave, Immigrant. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Rose TellPenny, Female Halfling Warlock 11
Small (3'2") Halfling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 97 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Medicine +6, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Bentham, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She sports brown clothing, slightly heavier than average wear. She wears a top hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of a Seamstress, who enjoyed hunting, Beatrice was taken on many hunting expeditions. Her mother was a soldier and died while she was still young. Beatrice was left her mother's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Justice. Flaws: Insomniac. Bonds: Adventurer, Nature, Military. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Beatrice Bentham, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Loopmottin Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her hair is short and white. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irascible and easily irritated. She uses divination through singing.

History: Sold as a small child to a wizard, Loopmottin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Loopmottin was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Loopmottin's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Loopmottin Umbodoben, Female Gnome Commoner 12
Small (3'5") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 81 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)16 (+3) 12 (+1)10 (+0)
Skills Investigation +7, Religion +7
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll, Auran
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Amber (90 gp). Chrysoprase (60 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riardon Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet armored body suit, with a simple tan line shooting up and back down. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Weaver, but he got bored and became a Fortune-teller. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Riardon Floshem, Male Half-Elf Wizard 8
Medium (5'1") Half-Elf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" southern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long silver crest kept up in a rat tail. He has red eyes and a green hat with a grey feather.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: Born in the south his family was never financially stable. After coming to the age of reason, Medrash took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Cook.

Motivation: To settle down with his crush; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Job, Has a crush. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Medrash Turnuroth, Male Dragonborn Warrior 13
Medium (6'4") Dragonborn, Neutral Good (CR 13)
Armor Class 11
Hit Points 81 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 8 (-1)16 (+3)
Skills Athletics +6, Nature +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +4

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Zook Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Zook was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a strong sense of loyalty to half-orc people

Ideals: Optimist, Joker. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zook Bafflestone, Male Gnome Cleric 7
Small (3'2") Gnome, Lawful Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 2000 sp. Peridot (80 gp). Tourmaline (150 gp). Lapis lazuli (10 gp). Malachite (10 gp).


Social Check DCs


Orianna Swift, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green broad hat and green clothes. She is muscular with a powerful set of arms. Her black hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered writing. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush; and she feels threatened by others

Ideals: Artistic. Flaws: Fearful. Bonds: Religious, Rich, Has a crush. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Orianna Swift, Female Tiefling Fighter 2
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs

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