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NPC Generator

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Advanced [show]


Oskar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of his god on his torso. He carries a battered whip and tarnished glaive as well. His blonde hair is braided into rings. His hazel eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Masseuse for hire.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Oskar Eversharp, Male Dwarf Warrior 9
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 7
Hit Points 67 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)7 (-2) 18 (+4)8 (-1)
Skills Nature +1, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +0 / 3d4-3, Grapple -1

Possessions: 1500 gp. Coral (120 gp). Chalcedony (30 gp). Freshwater pearl (15 gp). Sard (30 gp). Star rose quartz (30 gp).


Social Check DCs


Nuraval Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural elven artifacts is his passion

Ideals: Fighting. Flaws: Addict, Ugly. Bonds: Adventurer, Job. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nuraval Fireforge, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Millicent Tindall, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears grey leather gloves, a grey jacket, and tight pants. She has styled her silver hair well, parting it to the left. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She speaks before she thinks and is too direct. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To prove her worth to the world; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Pacifist. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Millicent Tindall, Female Human Paladin 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 7 (-2)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Kabbarg Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She is generally shirtless and showing off her tattooed chest. She has a hunchback. Her chestnut hair is greasy and uncared for. She has amber eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Energy wise she seems alert and responsive.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels the way she acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Impeccable. Flaws: Ugly, Secretive. Bonds: Military, Adventurer. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Kabbarg Heiser, Female Half-Orc Expert 4
Medium (6'2") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Tatyan Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time, and a wedding ring on her right hand. She has styled her blue crest well, parting it to the right. Her fierce gold eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. She is used to getting what she wants. In part because she is a meticulous planner.

History: Tatyan was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: She wants to meet her childhood hero.

Ideals: Professionalism. Flaws: Disease. Bonds: In love, Poor, Adventurer. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Tatyan Pyraxtallinost, Female Dragonborn Barbarian 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 48 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1500 gp. Alexandrite (900 gp). Smoky quartz (20 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing colorful clothing, dressed as a Ruler. Her hair is long and white with streaks of blonde, and is pulled back with small violet clips. Her eyes are violet and catlike.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A true patriot, Alice would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of southern immigrants she idolized her father. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and she has passion for adventuring and risk

Ideals: Athletic. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alice Holimion, Female Half-Elf Monk 9
Medium (4'10") Half-Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 6 (-2)15 (+2)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp. Golden yellow topaz (1000 gp).


Social Check DCs


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her fur is orange and curly. She has a dull look in her yellow eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Herbalist, Quick learned a great deal about her mother's area of expertise. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a Herbalist soon after.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Adventurer, Job, Religious. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Quick In the Wind, Female Tabaxi Bard 9
Medium (5'3") Tabaxi, Neutral Good (CR 9)
Armor Class 14
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Athletics +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His silver hair is lengthy. His eyes are hazel.

Personality: Eccentric and domineering, Stannor will drive conversation. He is a great chef.

History: He was born in a small island village. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Gifted. Bonds: Attractive, Nature, Job. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Stannor Fastfoot, Male Halfling Expert 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp.


Social Check DCs


Nuthra Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in an above average manner. She wears a colorful flower in her gold crest. Her gold eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Nuthra Pyraxtallinost, Female Dragonborn Cleric 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs

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